WIP Beta released Demolition Derby Sunday Cup. Vol 1. Four Campaigns and a Multiseat derby with AI. v0.10.4

A multi mod for banger racing using the vanilla cars with less body parts for CPU performance.

  1. HighDef

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    HighDef submitted a new resource:

    Tanner Gulch DD - Track used for TGDDT and all related.

    Read more about this resource...
     
  2. wearyNATE15

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  3. HighDef

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    --- Post updated ---
    Mixed car race
     
    #3 HighDef, Nov 4, 2016
    Last edited: Nov 10, 2016
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  4. wearyNATE15

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    soundpack?
     
  5. BowlerHatJack

    BowlerHatJack
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  6. HighDef

    HighDef
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    Yes it is very fun to play like this. I am using TrackIR5 which tracks the direction and position of your head. Very good for driving and flight sims. No VR support on BeamNG yet/any more.
    --- Post updated ---
    https://drive.google.com/open?id=0Bxc5Lo7JqcTfbTNqTnpZZTlaREU

    I did not make this sound pack. GamerAlex is the creator and here is his group.
    http://www.beamng.com/groups/gamer-alexs-sound-pack-group.325/groupinfo
     
    #6 HighDef, Nov 5, 2016
    Last edited: Nov 10, 2016
  7. HighDef

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    #7 HighDef, Nov 6, 2016
    Last edited: Nov 10, 2016
  8. HighDef

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    HighDef updated Tanner Gulch DD with a new update entry:

    Ten race scenarios and Sunday Cup CAMPAIGN.

    Read the rest of this update entry...
     
  9. HighDef

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  10. davidinark

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    I just downloaded this (Nov 8 around 10:15am Central US time) and my Race #8 actually showed as Race #9 and Race #9 is the same race that #8 was. BTW, After Race 7, then next race says it is Race 9. Then after that race 9 (which was really the 8th race in the campaign), Race 9 loaded again.

    Hope that makes sense... Thanks!
     
  11. HighDef

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  12. FrenchFries 28

    FrenchFries 28
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    This is awesome but could you make a variant with only 3 opponent AI cars for better FPS?
     
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  13. HighDef

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    #13 HighDef, Nov 9, 2016
    Last edited: Nov 10, 2016
  14. HighDef

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    Make sure you don't have both installed at the same time.
    --- Post updated ---
    I have updated the title early as I am off to work now and they usually verify like 30-40 mins after I leave.
     
  15. HighDef

    HighDef
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    HighDef updated v0.9 CAMPAIGN inc - Tanner's Gulch Demolition Derby (wait for verify) with a new update entry:

    v0.9 Release, many changes.

    Read the rest of this update entry...
     
  16. FrenchFries 28

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  17. HighDef

    HighDef
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    I'm working on adding different course configs throughout the series.
    --- Post updated ---
    Waypoints are done, I will sort out the AI in the morning.
    --- Post updated ---
    Thanks to WhyBeAre for suggesting oncoming traffic.
    --- Post updated ---
    Get the v0.91 update early, here https://drive.google.com/open?id=0Bxc5Lo7JqcTfUlpmRXZvRWlIbWc
    --- Post updated ---
    5 new course configs in the series
     
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  18. holographicdreams

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    Post updated 4 times
    lel
     
  19. HighDef

    HighDef
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    I don't really see the problem with me doing this on my own mod page.
    You shouldn't edit because that insinuates that you have changed something. I didn't change something, I had something extra to say. That's how forums work right?
     
  20. Brother_Dave

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    Awesome job! Really love these derby'ish races, i know im gonna be spending alot of time on these :D

    One thing that is quite common is cars getting stuck in other cars early in the races, atleast the muscle cars do. In 90% of the cases they get stuck in the door openings, when the car dont have doors. If its to big of an issue in the future, it might be a quick fix to add doors to get more durability in the races.
     
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