Ditto. I'd like the only version publicly available to be SealedGecko's original from now on. Thanks. There's an entirely new truck in the works based on a Cohen Chassis aptly designed by @ROCKGODBOSS that may be be released in the future, as it's original work from the ground up.
yup, pretty much for the public but since a shit storm last week. you guys are gonna have to wait till the Cohen is done
So, there was quite some demand for yet another public release. I wanted more stuff in the works to be ready before taking a re-release into consideration, but some people don't know patience, so here it is: 2.01 - Revised/fixed all breakGroups in the drivetrain. - Adjustable wheelSideBeamDamp for tires. - Donkey Kong, Zombie: various improvements to cloth simulation (ties). - Zombie: various improvements and fixes to arms deformation and breakage (thanks to @Matchbox201). - New paint scheme for the F150 body: Blue Thunder (body texture courtesy of @acapaldi). 2.02 - Soldier Fortune: roof-mounted turret is now breakable. - Tires have been revised to improve stability and traction. 2.03 - Soldier Fortune: adjusted turret detachment threshold. - Thorough revision of all node/beam parameters in the suspensions and steering code. Fixes node/beam flickering, unwanted body rattle and potential crashes. - Now includes 44 presets + thumbnails (courtesy of @acapaldi) with credits. 2.04H ** Hotfix for 0.8.0 - Center differential disabled! ** - New fire simulation system. - New wheel system with selectable tires and 4 tire options. - Optional tow hitch. - Mohawk Warrior is currently disabled (redesigned beam structure causes instability). - New paint scheme for the F150 body: Monster Energy (body texture courtesy of @acapaldi). - New paint scheme for El Toro Loco: Yellow (body texture courtesy of @Devin Winfield). - New thumbnails by @acapaldi with credits. For you former members of my group, this is what changed in the last few days. For anyone else, suffice it to say that not a single element of the original mod was left unchanged, if not replaced completely. I'm working with Matchbox201 on more breakable body parts and fire simulation, coming in the imminent future. Zombie's arms (Matchbox201's work) are fully breakable, Soldier Fortune just got a detachable turret, all bodies are getting a separable front clip in a subsequent update. This is it. Stay tuned. EDIT #1 - File updated (version 2.04H). EDIT #2 - Attachment removed, please join my group and download the latest version instead.