[ARCHIVED] CRD Monster Truck Development Thread

Discussion in 'Beam-Monsters' started by Deleted member 160369, Dec 4, 2016.

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  1. gameboy3800

    gameboy3800
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    can't wait to crash my game with it!
     
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  2. enjoyinorc6742

    enjoyinorc6742
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    from what i've heard, BKT tires are very weak when it comes to strength, that's why you don't see a whole lot of cars in monster jam, so could we have different tires that are harder to pop on sharp edges or would that not be possible?
     
  3. Deleted member 160369

    Deleted member 160369
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    It's possible. Also a feature in the works, requested by @ROCKGODBOSS.

    I'm no tire expert, so I'd love to get some information about the different brand's basic characteristics, in order to reproduce their expected behavior in game.
     
  4. ROCKGODBOSS

    ROCKGODBOSS
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    From the ones I sent you:

    BKT's: lowest traction of them all, pretty easy to pop

    Ukraine's: Very high traction, harder then BKTs to pop

    Goodyears and Firestones: kind of in the middle traction wise, but slightly harder to pop than Uk's

    Just based on what i think.
     
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  5. Deleted member 160369

    Deleted member 160369
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    Great. Just about what I had in mind. :)
     
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  6. Deleted member 160369

    Deleted member 160369
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    By the way... I enabled a group photo album you can use for your screenshots.
     
  7. enjoyinorc6742

    enjoyinorc6742
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    Could I have the code to link skins to the Cohen, would like to get them ready when it releases.
     
  8. Deleted member 160369

    Deleted member 160369
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    Materials aren't ready yet, but the main template will likely be pretty similar to the CRD.

    The Cohen I'm bringing in game is a very specific version, more or less suitable for Grave Diggers and Son-Uva-Diggers only, and they're all planned for release at launch anyway.
     
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  9. enjoyinorc6742

    enjoyinorc6742
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    I see.
    --- Post updated ---
    Is it going to be done one bigfoot body? And would I be able to release it with my pack?
     
  10. Deleted member 160369

    Deleted member 160369
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    I've been doing this, an accurate beam structure for this front clip. BreakGroups allow it to come off on impacts. It can also deform a bit.

    @Matchbox201 is taking care of El Toro Loco and Zombie.

    3 down (F150, F150ext, Escalade)... A lot more to go... :(

    EDIT - Forgot the pics... :rolleyes:
     

    Attached Files:

    • hood1.jpg
    • hood2.jpg
  11. HumanTarget

    HumanTarget
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    Is the next update going to include the breakable front, or is it still far in the future?
     
  12. Deleted member 160369

    Deleted member 160369
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    Yep, that was the plan.

    It's all down to our ability to get a few problems resolved.

    The structure I designed is very malleable, it can be adapted to most frontend designs with little effort. It's enough to move the nodes to fit the basic shape.
     
  13. HumanTarget

    HumanTarget
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    That all went over my head but it sounded professional XD I'll just smile and nod my head. :)
     
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  14. Deleted member 160369

    Deleted member 160369
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    Deformation is pretty good, even though I'll probably make it way more rigid for release.
     

    Attached Files:

    • deformation.jpg
  15. enjoyinorc6742

    enjoyinorc6742
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    personally, i would make it so that the frame doesn't bend but the body does
     
  16. ROCKGODBOSS

    ROCKGODBOSS
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    How to you get the beams to show up? K doesn't work no more :p Thx :)
     
  17. Deleted member 160369

    Deleted member 160369
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    CTRL+B

    :)
     
  18. Deleted member 160369

    Deleted member 160369
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    Files updated (ver. 2.03):

    2.03

    - Soldier Fortune: adjusted turret detachment threshold.
    - Thorough revision of all node/beam parameters in the suspensions and steering code. Fixes node/beam flickering, unwanted body rattle and potential crashes.
    - Now includes 44 presets + thumbnails (courtesy of acapaldi) with credits.
     
  19. enjoyinorc6742

    enjoyinorc6742
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    Could you give me those wheel templates? Also, I think we could use some different styled rims like the bad habit has, or old school white rims, maybe spinner rims.
     
  20. Deleted member 160369

    Deleted member 160369
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    Sure, but not a priority right now. There's no skin in the main pack requiring different rims yet and I've got my hands full already.
     
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