They can't do actual cars, but something like a Geo Metro would be interesting. A hatchback inspired by the Metro would be nice.
Me and my friends were actually saying the same thing lol. The geo metro and the toyota tercel I searched for models for a geo metro and the only thing that i could find was a video of this https://en.wikipedia.org/wiki/File:LS_DYNA_geo_metro.png Apparently the model was publicly available but the website domain was closed so there is no way of getting it anymore. Honestly tho, if someone wants to model a geo metro pm me, i will gladly make the jbeam. --- Post updated --- Today, i got very happy. Lets see what i found This means i got a hold of the model I would need help from someone who could program a small thing tho, The file format can easily be opened with a notepad but i cant import a .dyn nor can i find anything that can convert that type of format. Good new is i have all the mesh data/location. Bad news is its there is a bit over 400000 lines of code and i need someone who could write a small program which could convert the mesh data into a format like .obj by example which i can open in blender.
Oh my god, look at that date. How are you going to import something in-game from a 16 year old model?
HAHAHAHAHAHAHHA You think those models are awful. dude. If i can manage to get the model in an importable format. i will need to REDUCE THE QUALITY. Best way is to show it to you my friend. Look at this http://web.archive.org/web/20151207...u/vml/archive/ncac/vehicle/CamryV1_Report.pdf I am mind BLOWN right now.
Yep I will need to modify the model a lot. thats if i even manage to convert the file format. Talking about that, is anyone here skilled with that? Oh btw heres the geo metro if you are interested in looking at it. .dyn can be open in notepad so are the .key files
Ooooohh, a Slow Hatchback based off of a Slow Sedan, which also has a distinct shape of not having any corners at all...... Sounds interesting enough
I dont know if you read all of what was there, but even if you get the models its useless. they arent in a useful format. But here it is anyways. http://web.archive.org/web/20160408180243/http://www.ncac.gwu.edu/vml/models.html NCAC models
Uhhhh, progress update? Notepad++ keeps freezing but i got something in blender aka only 1000 vertex --- Post updated --- More progress i think?
No idea why so many people are impressed. Old models were insane high poly even to this day, but would have to be downscaled to be used on animations or games. Monster's inc polycount is on par with PS3/4 games and with some hair quality on pair with Nvidia Hairworks. All of this just after the twin towers went down. In fact, it wouldn't surprise me if Sony has the original dev models of Gran Turismo 2 or 3 have more polygons than the cars from GT6. As for the actual OP. Yes. i would like something like this to compete against the pigeon. Not just because it had under 4 cyl it had to be an ultra compact car that would not work nowadays. Look at the Honda Beat or the Suzuki Capuccino for example.
Actual progress on decoding the file manually... This actually looks like a geo metro now (ish) --- Post updated --- If someone thinks they can do something with this heres the file in an obj format. The rear is missing a bit but i really dont know where it is.