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Discussion in 'Beam-Monsters' started by enjoyinorc6742, Dec 3, 2016.

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  1. mydoomfest56

    mydoomfest56
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    ive been thinking, how do you import ror bodys to beamng drive?
     
  2. AaronL

    AaronL
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    I put together a fairly detailed arena track which features an outside pit area and an inside tunnel area, as well as a standard Monster Jam arena track. I call this fictional facility the "BeamNG Center".





     
  3. cookies and milk

    cookies and milk
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    wait did the truck get updated?
     
  4. enjoyinorc6742

    enjoyinorc6742
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    close.....maybe........rather soon
     
  5. HumanTarget

    HumanTarget
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    If someone could either send me all the monster truck maps or to the links where I can download them, that would be greatly appreciated. (I have SMRA St. Louis) I somehow managed to lose them all... Don't ask how I did it, my bet is because I hit launch in safe mode by accident.
     
  6. Deleted member 160369

    Deleted member 160369
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    Guest

    Here are some of them.
     
  7. mydoomfest56

    mydoomfest56
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    are you gonna nitro curcit in
     
  8. CRAZY RACER

    CRAZY RACER
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    This looks weird.: screenshot_00001.png
     
  9. Deleted member 160369

    Deleted member 160369
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    Guest

    You're using the original mod. Current one doesn't behave like that anymore.
     
  10. CRAZY RACER

    CRAZY RACER
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    Oh okay thanks.
     
  11. IIII RC IIII

    IIII RC IIII
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    I was wondering if there is a updated video on how to make maps for beamng? I want to make a simple but cool monster truck track with a few jumps for "Racing" and a few more for freestyle.
     
    #91 IIII RC IIII, Jan 25, 2017
    Last edited: Jan 25, 2017
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  12. Deleted member 160369

    Deleted member 160369
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    Guest

    You can take a look at this:



    It's about one year old, but most if not all information should still be current, although I've heard multiple reports of issues with the map editor included in the latest version of the game (0.8.0).
     
    • Like Like x 1
  13. IIII RC IIII

    IIII RC IIII
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    Thanks! :)
     
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  14. Max8Adam

    Max8Adam
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    Is this available for download?
     
  15. cally420

    cally420
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  16. mydoomfest56

    mydoomfest56
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    do you have the steam version of beamng drive?
     
  17. JBatic

    JBatic
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    you need the latest version of the truck
     
  18. Deleted member 160369

    Deleted member 160369
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    Guest

    Will test them soon enough.
    --- Post updated ---
    Bigfoot pack works fine, but the Classic skin gives a material error in game because of this:
    Code:
    singleton Material("RetroBigfootBody.skin_RetroBigfoot_body.BigfootClassic")
    {
    mapTo = "RetroBigfootBody.skin_RetroBigfoot_body.RetroBigfootBodyClassic";
    Should be:
    Code:
    singleton Material("RetroBigfootBody.skin_RetroBigfoot_body.BigfootClassic")
    {
    mapTo = "RetroBigfootBody.skin_RetroBigfoot_body.BigfootClassic";
    --- Post updated ---
    The others are fine. You forgot to update the part name for the GDTL skin (still CRDTest_skin_GDTL), so default assignment to the body fails:
    Code:
    "slots":[
     ["type","default","description"],
     ["skin_GDTL_body","CRD_skin_GDTL","Shell Design"{"coreSlot":true}],
     ],
    Code:
    "CRDTest_skin_GDTL":{
     "information":{
     "authors":"",
     "name":"Grave Digger The Legend",
     },
     "slotType":"skin_GDTL_body",
     "globalSkin":"GDTL",
    }
    :)
     
    • Informative Informative x 1
  19. enjoyinorc6742

    enjoyinorc6742
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    Thanks for helping. At school so I had to hurry lol
     
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  20. cally420

    cally420
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    they dont work
     
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