I can. They are "good enough". They have "meh" highs, pretty alright mids, and punchy bass. Not good for a true audiophile, but good enough for the masses.
I love my Sades A60/OMG. It's got great sound, a really clear mic, and good highs/lows. It's a bit heavy, but for 30 bucks, it's a steal. I listen to musit alot, but I'm not an audiophile, so I'm not picky. Before these, I had and still have a pair of Sony headphones that are really nice.
I have a pair of Superlux HD668B's, they're pretty nice but they cut off at about 17KHz which is kinda sucky losing a slight bit of detail but I don't listen to music thru headphones often enough to really make me want to upgrade them. To me, having the sound stage of two big loudspeakers is much nicer.
New case can be had indeed for very low amount of money and ventilation can be a lot better than Acer case. I guess mine did cost under 40 euros and for the price I was quite impressed how well ventilation was made, also build quality was much better than what I had seen on older ones, there was even cable management, dust shields and all fancy things.
Just saw hardcore Henry. It's not a perfect film, it has more than its fair share of issues. But it was pretty damn good. If a first person dark humoured Russian gore fest of an action film sounds fun to you then I would recommend it. It's included with Amazon Prime so if you already have that then knock yourself out. I guess it's slightly tech related? I know, I will moan about Amazon Prime some more. On PC there is no surround audio which sucks and frankly having to wait until 1 min into the film in order for it to automatically switch to 1080p (which they give the user no control of) is taking the mick. Plus the selection is pretty naff in general. It's no wonder that they are getting walked all over by Netflix. Then again, the grand tour was pretty good. Once again I would like to reiterate that dhcp is absolute trash. I shouldn't have to cover my extra monitors with old cloths just to watch a film in a nice ambiance. Pirated copies are genuinely superior to what is available legally through Amazon it would seem.
Well car per core more or less, though yeah two per core is pretty easy outside of trucks and super high detail Jbeams. I didn't even bother using my amazon prime for the grand tour when I watched it, so much easier to just go onto TPB, download the 1080p rip and stream it as I download. Same deal with Netflix, after they started blocking VPNs its essentially useless to me as 90% of the time it wont have what I want and again poping onto a pirate site you know it will have what you are after at good quality.
From my experience, I would like to have fastest single core performance possible for BeamNG at it's current state, which might or might not change in future versions of BeamNG. Also to be able to get many cars running at same time, I would think as many cores as possible. Keeping dynamic reflection and SSAO off, you can run quite high settings even with an entry level GPU. So you need to know which resolution you want to play and how much you want shiny cars, if you want lots of all those, then you need strong GPU. If you want to run bigger maps, pull trailers, having many vehicles, but can live without wet look cars (dynamic reflections), then I would recommend saving on GPU and investing more on CPU. I could run 2-3 cars on i3 using iGPU, but had to save on CPU cycles by keeping shadows off, mesh quality at lowest etc. GPU power was on low side too, so had to keep all eyecandy that uses GPU like SSAO and dynamic reflections off. What you want to do in BeamNG and what kind of visual effects you want is what defines what parts you need, when building system on a budget.
I can agree with the last post, my I3-6100 and RX 460 2Gb can load max settings and some dynamic reflections 60 FPS, with a max of 8 covets before dropping below 20 FPS. So it doesn't take much to run beam, especially since prebuilts usually favor a better Cpu than gpu anyways.
If you aim to actually drive a car with any form of accuracy I would recommend not going below 40fps though. This game does not tend to pace its frames smoothly when the FPS drops, as a result I tend to find that the game tends to switch between lagging behind and normal speed. This results in everything looking fine as you enter a corner shortly followed by the game speeding up to normal speed and then the realisation that you were actually going quite a bit faster than what was shown on screen, once again followed by the game speed slowing down again. Its not a major effect but it is very much the difference between hitting the apex and hitting a tree on the outside of a corner if you are trying to go as fast as possible.
Nadeox wrote about how if vsync is enabled and fps drops anything below refresh rate of monitor, it drops to next lowest sync, which for 60Hz/fps would be 30fps, so if using vsync (I get kind of tearing without it), one has to ensure there being some room for slowdowns. My fps target is minimum of 60fps and it is quite easy to maintain even with 1050 Ti. --- Post updated --- It is not much of a video, but you can see graphics settings and performance, for some reason when switching vehicle I get drop in fps, also I don't get 100% CPU load on any of the cores, but CPU is not enough strong to feed GPU, despite GPU is just 1050 Ti If I set dynamic reflections on or if I would need bigger resolution, then of course I would be more likely GPU limited, but for my purposes (mainly my interest is tamper with jbeam and sbeam), CPU is where to invest. Maybe that gives someone little help to decide if for his needs it is CPU or GPU to invest. Also it is easier to lower graphics detail than to lower CPU load.
My issues tend to stem from running the game in windowed mode since not even flatmap with a single vehicle will run smooth in it. But when running in exclusive full screen I get 60fps 1080p smooth gameplay on my gtx970.
Have you checked what your individual CPU core loads are? I'm always interest how things work, so when this Bob's SoCal map did run really well, so when on this location and camera direction my fps fell trought the floor while CPU and GPU load shown by MSI afterburner did not look bad at all, I had to start finding out what is behind of it all, turned out to be single CPU core chocking and drawing distance has great effect on that, shadows related to that light quality and then shader quality effects that too, so if light quality is lowest and shader quality at low, this kind of high CPU load does not happen. My theory is that there are so many objects drawn, which each cast shadows, that it is too much for graphics thread even on i-7. What you write gets me on idea, that I need to test this same situation with full screen and see if there is difference in CPU load. Graphics cards differ of course, I guess even driver versions differ, Bob wrote that he is not experiencing slowing down when looking inland like in my pic, but when he sets camera to look out to sea, he gets big hit on fps and that started with 0.8 version of BeamNG. My memory lies that there was no difference between full screen and windowed in fps, but my memory is one not to be trusted, so I better test that out. I think that 970 should have quite closely same performance as 1050Ti ?
I guess so, really don't know how much there is difference. My card is actually one of those OC models it seems, I guess that is something like 1% faster than stock clocked or something meaningless like that, wouldn't got OC model, but as price asked was lower than basic model, though that it's ok to buy, cooler in this was big thing for me as it is very quiet even when 2xfans are spinning. Cheapest new 1050 cards I have seen have been around 130 euros, great times as so little money can buy one quite bit of GPU power in very silently running package. Just imagine what it will be in 2 years time, when there will be used 1050 cards available for tiny bit of money, also Intel bringing new HEDT platform so that might give bit more used powerful CPU's available for reasonable prices, so my bet is that soon budget PC builders will have really good times as they can get nearly current level performance with lot less than current prices of new parts.