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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. NoxiousFumes

    NoxiousFumes
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    That's gonna be awesome. Imagine police chases with machine guns on police and criminals, with multiseat enabled and 2 players Manning the guns.
     
  2. MisterKenneth

    MisterKenneth
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    I went back and looked at the dates of some of the devblogs, and a lot of them were either posted on a Tuesday, a Wednesday, or a Friday, which I think may indicate a set pattern. I believe 0.9 could possibly be released on either one of those three days.
    --- Post updated ---
    0.8 - Dec 21, 2016. Was on a Wednesday
    0.7.1 and 0.7.2 - Oct 7th, 2016. Was on a Friday
    0.7 - Oct 4th, 2016. Was on a Tuesday
    0.6.1 - Jul 29th, 2016. Was on a Tuesday
    0.6 - Jul 22nd, 2016. Was on a Friday
    0.5.6.1 - Jun 4th, 2016. Was on a Saturday
    0.5.6 - Jun 3rd, 2016. Was on a Friday
    0.5.5 - Apr 29th, 2016. Was on a Friday
    0.5.4 - Apr 19th, 2016. Was on a Tuesday
    0.5.3.2 - Mar 16th, 2016. Was on a Wednesday
    0.5.3.1 - Mar 15th, 2016. Was on a Tuesday
     
    • Informative Informative x 4
  3. gigawert

    gigawert
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    If Beam's update comes out this week, it would be perfect timing because I and probably many others have spring break next week and could enjoy it then.
     
    • Agree Agree x 5
  4. Glitchy

    Glitchy
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    What could (tm) mean? Tomarrow?? And no I did not ask this question.
     

    Attached Files:

    • IMG_5973.png
  5. NistingurA

    NistingurA
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    TradeMark .. It´s a sentence beamng gives you when asking about "when is the next update".. it has been asked so often and the answere is always the same so they ™ it
     
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  6. fufsgfen

    fufsgfen
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    TM means trademark, that is their trademark answer to that question and there are Ninjas around here =-O
     
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  7. Glitchy

    Glitchy
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    Oh. Shoot, I got hyped..
     
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  8. wearyNATE15

    wearyNATE15
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    im really only hyped for the hopper and the dyno.. dont know when the dyno will come out lol
     
  9. NistingurA

    NistingurA
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    since the invention of couplers.. I guess it cant be to far away. I want the dyno too.
     
  10. BombBoy4

    BombBoy4
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    Isn't their trademark the "When its ready"? Not "When its done"...
     
  11. coolusername

    coolusername
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    huh, you have problems:rolleyes: :oops:
     
  12. BombBoy4

    BombBoy4
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    tumblr_m5ufc4GwJ61qdhsxp0.jpg
    I know ;)
     
  13. fufsgfen

    fufsgfen
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    I think, why to have one, when you can have two :D
     
  14. EruptionTyphlosion

    EruptionTyphlosion
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    I'm assuming this means lighting effects for all light bars. (Only the beacon lights currently have effects).

    I understand the lightbar for the Sunburst having different patterns, as it has a lot of individual lights, but I don't know what will happen with the others.


    Lightbar Breakdown (AS OF THIS TIME):

    Bruckell Moonhawk: Only the Red Beacon Light (Seen mounted on the Detective Special). It has a red lighting effect. I don't see the beacon lights having multiple patterns for obvious reasons. It cannot be crushed, but I hope to see that feature implemented.
    Bruckell LeGran: None.
    Burnside Special: Only the Red Beacon Light (Mounted on the Police Package). Same conditions as the one on the Moonhawk.
    Civetta Bolide: None
    ETK I: None
    ETK 800: Only the Blue Light Bar (Mounted on the Polizei). No lighting effects. It is made of a European style beacon with two small flashers in the grille. It has the words "Stop" and "Polizei" on the LED sign. I see effects being hopefully added to this. Multiple patterns could exist, but are unlikely as there are only two lights. It cannot be crushed, but I hope to see that feature implemented.
    ETK K: None
    Gavril Barstow: None
    Gavril D Series: The Light Bar (Seen mounted on the Border Patrol). No Lighting Effects. It is only an alternating red and blue light bar. IT CAN BE CRUSHED HOWEVER... I see lighting effects being added to this, but multiple patterns would be unlikely, as there are only two lights. The Amber Light Bar is also included, and it's an amber variant of the stock lightbar.
    Gavril H Series: There are Three light bars for the H-Series, and the ambulance body. The Amber Light Bar (Seen equipped on the Flatbed Upfit) is an amber variant of the same light bar seen on the D-Series. The Red Light Bar (Seen Equipped on the Ambulance) is a red variant of the same light bar seen on the D-Series. The Light Bar (Seen on the Police Package) is identical to the one seen on the D-Series. The Ambulance Body (Seen on the ambulance) has mounted lights, however these disappear when damaged, due to the fiberglass damage effects. No lighting effects are seen with this. However, I see lighting effects being added. Multiple patterns are possible, and likely.
    Gavril T Series: None
    Gavril Grand Marshal: Only the Light Bar (Seen on the Police Package), and it is identical to the one on the D-Series.
    Gavril Roamer: There are two light bars for the Roamer. The Red Light Bar (Seen on the Fire Chief) is a red variant of the one seen on the D-Series. The Light Bar (Seen on the Sheriff and Sheriff Off-Road) is identical to the one seen on the D-Series.
    Hirochi SBR4: None
    Hirochi Sunburst: We've seen some of the changes on this one already, however, there are Three lighting setups for the Sunburst. The Blue Beacon Light (Seen on the Gendarmeire) is composed of a Blue beacon light, and strangely enough, Red and Blue flashers on the front and rear. There are lighting effects for this. It cannot be crushed, but I hope to see that feature implemented on this lightbar. I don't really see multiple patterns being equipped on this, as it's just a blue light, but some features may carry over from the Sunburst's other lightbars (Mostly the red and blue lights still equipped on this.) The Light Bar (Seen Equipped on the Police RS) and the Light Bar with LED Sign (Seen equipped on the Police) are basically the same light bar, but the LED sign is an option. They have no lighting effects, and cannot be crushed. New patterns are confirmed on these, and I hope that they will be crushable and effects will be added.
    Ibishu 200BX: Only the Light Bar (Seen on the Police), and it's the same as the one on the D-Series.
    Ibishu Covet: None
    Ibishu Hopper: Unknown... But we can only hope.
    Ibishu Miramar: None
    Ibishu Pessima (Both Generations): None
    Ibishu Pigeon: The Amber Beacon Light (Seen on the Waste Disposal), and it's an amber variant of the one on the Moonhawk.

    I hope that this guide has been useful, and I hope the devs see this and provide feedback. Also, If there are any errors, inform me.

    @Diamondback , Anything to add?
     
    #4034 EruptionTyphlosion, Mar 29, 2017
    Last edited: Mar 30, 2017
    • Informative Informative x 6
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  15. NeeDCrafT21

    NeeDCrafT21
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    Has anyone seen this before ?
    Beztytuu.png
     
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  16. Notsofancygames

    Notsofancygames
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  17. Dadud3

    Dadud3
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    it'll probably be included in the next update. its been been pretty long in between updates.
     
  18. jonthefuzz

    jonthefuzz
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    Well that might becuase the making a entire new map, a new car, more D-series mods, and probably some engine and ui stuff.
     
  19. YellowRusty

    YellowRusty
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    The Amber Light Bar is also available for the D-series, and will presumably will be featured in the upcoming official tow truck configuration:
    screenshot_00039.png

    If I'm particularly lucky, It'll also find its way onto the T-series in the near-future.

    By the way, I'm currently unable to play any of the videos the Dev team has recently released - Could someone please describe what happens in the light bar improvement video?
     
  20. bajabeetleben

    bajabeetleben
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    May 23, 2016
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    7
    Same here. none of the videos would load for me. kinda interested in what they are about
     
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