In the Scenario "Guinea Pig Preparations," every checkpoint you make plays the checkpoint passed noise twice, instead of once. --- Post updated --- In the Police Chase scenario with the grand marshal and BeamCom van, I have a massive FPS drop. Maybe the police lights? Need more testing to confirm. --- Post updated --- The lag doesn't happen when I recreate the scenario in freeroam
Nuke the Documents/BeamNG.Drive folder. Appears some mod leaves bad stuff in there. Need to figure out what mod exactly.. Works fine over there. Have you tried a clean reinstall yet?
I've deleted the 'Documents/BeamNG.Drive' folder, completely uninstalled and reinstalled beamng, ran it in safe mode, and am still getting the "fatal vehicle exception" error. I have no mods, and no cache folders and am still getting this error.
the front facia (the thing with the lights but not the radiator) on the hopper jiggles when you move and don't have the fenders on.
Nothing so far besides the 4x4 skin being backwards, but that was already mentioned. The Hopper is awesome, can't wait for more off-road parts.
this is the best update of any game. BALLS INCLUDED, and replays! Speaking of replays, how can I view them, and how can i upload them to youtube if possible?
BUG long after i crash my car and after i respawn the advanced and simple damage app still say im damaged to make it reset i have to hit ALT+U then F5 to reset the UI
Horry sheet this update increased my FPS on my CF-31 by 200%, from 10-20 FPS to a solid 60 on Low settings. Thank you, devs!
Someone has probably said this already, but I think the emergency lights should be brighter. Just my opinion.
I'm also having problems with "fatal vehicle exception error". To those who are also having problems, are you running AMD CPU and/or AMD VGAs? I have a feeling that the problem might be, again, because of it My CPU: Phenom II X4 955 and GPU R9 270. Edit, deleted cache, uninstalled beamng, deleted all folders, and reinstalled the game, still doesn't work.