[ARCHIVED] CRD Monster Truck Development Thread

Discussion in 'Beam-Monsters' started by Deleted member 160369, Dec 4, 2016.

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  1. Deleted member 160369

    Deleted member 160369
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    Like, you could have helped filling up where credits were lacking instead of building a case.

    This is the only thing I contest. I could have even listed the authors of individual pixels in a texture if needed. All you had to do was to ask me.
     
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  2. Matchbox201

    Matchbox201
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    I've got no hard feelings, but the stuff between between sim-monsters and this project is getting really old... Next time I'd let them speak for themselves.
    He has a point. This is the Dev group. Could have easily just made a request here.

    Also ,the repo version is pretty well stripped down, so there are not a lot of names to credit anyways. Were there really that many people upset? Was it even anyone currently in the credits? Or just those that were removed?
     
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  3. AaronL

    AaronL
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    My goal was to just raise awareness to the fact that there was some problems with the credits. I've just had too many experiences on Sim-Monsters where issues with credits ended up making a mess just like what happened here. Yes, I made the comments in the discord chat, but I really didn't think anyone would take them seriously since it was in discord and not on here. I didn't say anything prior to this release since I really haven't followed this mod in the past month, but when I saw it on the repository, that's when I realized I needed to say something about the credits. As soon as I saw the lack of credits, I knew a Sim-Monsters riot was bound to happen, but is what I was really trying to prevent. I understand that the repo version only had 2 paint jobs, but there was also an entire truck full of models that completely lacked credits in the release notes. I think I just had a different perspective from mostly everyone else, which is really where the problems escalated.

    No matter what I say, people will still think I tried to sabotage the mod. I really tried to support this mod by learning how to add new bodies in the early stages and I also made those many tracks for people to use the trucks on. Unfortunately, I really didn't know how the BeamNG community would react, but I know now. There really isn't anything I can do to clear my name after reading through the comments in the thread, so I think it's time I quietly disappear back to Sim-Monsters. Who knows what the future holds.

    Edit: You do not want the Sim-Monsters community to speak for themselves. Compared to what could have happened, you all got off easy.
     
    #1263 AaronL, Apr 22, 2017
    Last edited: Apr 22, 2017
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  4. gameboy3800

    gameboy3800
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    pls. no more.
     
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  5. christianzee2002

    christianzee2002
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    What have i missed??
     
  6. enjoyinorc6742

    enjoyinorc6742
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    you don't want to know
     
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  7. Josh2009ers

    Josh2009ers
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    "..... And last but not least; I'd like to thank God."

    Smh.
     
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  8. Shelby 427

    Shelby 427
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    now I know why my inbox was flooded today after school
     
  9. Deleted member 160369

    Deleted member 160369
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    Will we ever get to know if the updated credits are accurate?
     
  10. Deleted member 160369

    Deleted member 160369
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    No need to "disappear back to Sim-Monsters".

    Whatever people may think, you can still make up for it. Leaving now will only cement the bad reputation this thing got you.

    I included an integration to the notes (not even SealedGecko's were so precise, but I still don't know how accurate they are) and got the edited paint scheme removed. Just admit you jumped the gun a bit and let's get this over with like adults?

    I get it, you guys worked hard on these graphics assets, without you this mod wouldn't even exist and you demand respect.

    But so did all the people working of the other half of the mod (and, trust me, took us way longer to write the sole powertrain code than any texture design might ever take). And we deserve at least as much respect and recognition as you for turning an half-baked, unfinished mod into a well-received one that's getting rave reviews...

    So, please, enough with this pointless rivalry between communities you guys brought over here?
    So, basically, you're saying Sim-Monsters is a community of overzalous, vocal dudes. Noted.

    Ever thought you guys might have a bit of an attitude problem? Making big fuss over problems easily solved anywhere else doesn't make you any "better'". If this umpteenth colossal shitstorm over something we could have sorted out in 5 minutes like grown-ups is "getting off easy compared to what could have happened", you guys should seriously reconsider your priorities...
     
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  11. Tom P.

    Tom P.
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    This drama is now trivial.
    The update for the mod is fantastic.
     
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  12. enjoyinorc6742

    enjoyinorc6742
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    so could we get a breakable D-series body for the truck? we have the cab already but no bed
     
  13. Deleted member 160369

    Deleted member 160369
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    Maybe.

    Both the meshes and the JBeam would require a significant rework though.
     
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  14. Alewyx

    Alewyx
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    Will you update the public release to the 3.0RC8 updates? Or will you update this one?
     
  15. Deleted member 160369

    Deleted member 160369
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    Public release is newer than RC8! :)
     
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  16. Alewyx

    Alewyx
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    I never saw any other bodies.... paint jobs....:confused:
     
  17. Beeasy Gaming

    Beeasy Gaming
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    we have BeamNG.drive and Steer clear and their bodies are fully breakable. i think their both better performance wise than all the other monster truck mods.
     
  18. enjoyinorc6742

    enjoyinorc6742
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    Steer Clear has been removed per author's request. skin was altered too much and thus he wanted it removed
    --- Post updated ---
    also, would i be able to release a pack with the retro bigfoot body? @FLyInG 2 YoUr SoUL
     
  19. Deleted member 160369

    Deleted member 160369
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    I'd rather not.

    I'd like to keep assets reuse to a minimum in favor of more original content instead, to avoid problems in the future.
     
  20. Beeasy Gaming

    Beeasy Gaming
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    i still have steer clear because i like it.:)
     
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