Released Mt.Shell 1.2

Originally made for Rigs of Rods, then ported into BeamNG with a huge twist. Never been so good.

  1. nastygdigger

    nastygdigger
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    Thank you BeamNG for bringing RigsOfRods back!!!
     
  2. Caelan0

    Caelan0
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    uhm, there is a weird spike of road.
     

    Attached Files:

    • road spike at MT.Shell.jpg
  3. blueshift

    blueshift
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    A. people don't really appreciate it here when you bump threads, and B. this is an extremely old map that is no longer updated
     
  4. Nadeox1

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    Those people need to calm down.
    Bumps are fine as fine they are constructive or add something to the thread.

    That post is fine.



    Thanks for the report. That is probably caused due the recent changes to the decal roads. Need to fix it someday :)
     
    • Like Like x 1
  5. fivedollarlamp

    fivedollarlamp
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    Does this map still work for 0.8.1? And if you're upset about that bump, read the post above me.
     
  6. CreasingCurve

    CreasingCurve
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    It would be quicker for you to check yourself. The file is 22mb and it can be installed directly.
    To answer your question though, i dont see why this map would not work.
     
  7. blueshift

    blueshift
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    Works fine for me although as others have reported the sky has an orange texture.
     
  8. Danny Werewolf

    Danny Werewolf
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    For anyone annoyed about the no texture sky, go into Enviroment and turn the cloud cover all the way down.

    screenshot_00010.png
     
  9. Nadeox1

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    Nadeox1 updated Mt.Shell with a new update entry:

    • Repaved road
    • Dynamic Illumination
    • Improved trees and materials
    • Improved lighting
    • Changed weather conditions
    • Added spawnpoints
    • Fixed a bunch of problems
    284160_20170501165919_1.jpg 284160_20170501165943_1.jpg mtshell.gif

    Read the rest of this update entry...
     
    • Like Like x 2
  10. Lernardeau

    Lernardeau
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  11. PolishPetrolhead

    PolishPetrolhead
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    That's a kind of dead thread bumping I would like to see more around here
     
  12. Red exhaust

    Red exhaust
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    I am glad to see this map come back.
     
    • Agree Agree x 1
  13. Trin32

    Trin32
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    Thank you for update :)

    BTW I miss black ice so much :(
     
    #133 Trin32, May 4, 2017
    Last edited: May 4, 2017
  14. DAYTONAAAAA

    DAYTONAAAAA
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    Hello, Nadeox
    Sorry, but I seem to have a problem with this map in particular.
    Of all the maps that appear, this one doesn't for some reason. It worked in the previous versions, but now it simply doesn't.
    Is there something I am missing?
    I checked the mods, and it is active.
     
  15. Nadeox1

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    Remove the older versions before using the latest one.
     
  16. Nadeox1

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  17. DAYTONAAAAA

    DAYTONAAAAA
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    I always replace the file with a new update very now and then.
    But, if by any chance, you might have changed the name in the newer versions, might you remember the older name? Thanks.

    EDIT: Was it called "revisited_2013" before? This might be the main source of my problem
     
    #137 DAYTONAAAAA, May 6, 2017
    Last edited: May 6, 2017
  18. Nadeox1

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    I don't remember every naming it that way.
    The ZIP name has always been' MtShellForBeamNG'
     
  19. DAYTONAAAAA

    DAYTONAAAAA
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    Nevermind...
    It seems the current version of Mt. Shell works for some reason.
    Thanks, anyways. Turns out the "revisited_2013" was some other terrain mod.
     
  20. holographicdreams

    holographicdreams
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    I'm pretty sure that the Revisited 2013 mod is like the 0.3 main menu map mod
     
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