Sorry for 2 posts in less than 24 hours, I'm just having a lot of problems lately. I had this track working, but after I changed the name in the info.json file, the terrain stopped showing up ingame. When I click on the mod icon in the main menu, it says that my terrain is a vehicle, but it also doesn't show up in the vehicle selection menu. I've made many terrains and never had this problem. I've included the zip in case anyone wants to look inside.
That is the map. It doesn't show up in the vehicle selector, but here in the mod menu, it shows it as a vehicle.
You have a jbeam file inside your level, that's a no-no. It triggers the legacy mod detection code. levels\BeamNGExpo\art\propz\barrier.jbeam jbeam files go in vehicle folders. If you need to include a vehicle with your level it should look something like this: levels\BeamNGExpo\levelstuff vehicles\special_vehicle\vehiclestuff But since this is just a copy of the concrete barrier, there is no need to have it in your level at all. Simply remove the files entire "propz" folder. You do not need to distribute the "Concrete Barrier" prop to use it in your level. EDIT: btw, this type of thread should go in Mod Support. @Nadeox1 want to move the thread?
I figured that a rogue jbeam file could be the culprit, but I could not locate it. Thank you for the help! I'm sorry for putting the thread in the wrong spot, I didn't even realize there was a mod support section. I know for next time!