For me it was the Demolition Derby Sunday Cup mod What's weird is that I had that installed before getting this mod, and this mod worked perfectly fine until today
Strange, I myself don't have that, but it's something else, that conflicts with the mod on me. Gotta find out, maybe we can find connection between these conflicts, there could be one thing, that causes it.
hello, awesome mod. just a suggestion, can put it in quick play... and if we can select cars exactely as we want that could be better )
Hello everyone! I've installed this and 100 or so other mods and I'm getting the same error as CrashTester. I removed lots of mods but left some (21 mods including this). Then the mod worked. Upon trying to add extra mods back in, I've worked out that it doesn't matter what mods you add, but you can only have 21 mods total (including this) installed at any one time with this. Do you know if this could be fixed in any way?
bidwars updated Demolition Derby - The Fair Grounds with a new update entry: Alpha Update 6.0 Racing and Other Read the rest of this update entry...
Okay people, the mod is still VERY W.I.P, so there is still some minor hiccups here and there, which we are aware of. Here's some of the common things, that are known issues: 1. Some mods conflict with this one, causing the mod selection screen to have empty dropdown boxes or the mod is not working at all. We don't know yet, what's causing it, but we need to investigate it at some point. So, if you are encountering issues like that, where the mod is broken, disable all the other mods from the game except this one and restart the game. You can try out to enable other mods back one by one, so we can find the ones, that are causing the issue. You can also report it back here, would help the development of this mod. 2. AI-cars still tends to pile up together and you could just drive away from them and evade them to win the round. This obviosly is not the intended way for this mod, but AI is very complex thing to work with and so far, Bidwars has done amazing work with it. He will develope it all the time to make it as good as possible. 3. The mod sometimes has minor hiccups here and there, that results ''broken round''. Just retry the round, and it'll should go away with it. W.I.P is still going with that of course. One minor issue is also the hidden Oval-racing lap selector in selection screen. To open it up, just cycle through the map selector and put it back to Oval, then the lap selector pops up. As for the content of the mod, there is some stuff planned, some updates to the car configs and new track at least. Also, we've read the feedback from this discussion about some suggestions for the gameplay and we noted them down, but can't give any estimations, that when or will they be introduced to the mod. But stay tuned for more, happy wrecking and bashing moments from myself and Bid!
1-15 cars!! THX M8 --- Post updated --- Actually ths is a very big updates! U added the apps and tons of improvements!!!! great job u guys keep up! I'm waiting for new updates!
bidwars updated Demolition Derby - The Fair Grounds with a new update entry: Alpha Update 6.1 Racing and Other - HotFix 1 Read the rest of this update entry...
Sure! I've uploaded one with 21 mods (Working), and one with all my mods installed (Broken drop down menus). I'll have to find a different way of uploading as the website wont let me. Also, I used a new clean Documents/BeamNG.drive folder each time with the most up to date version of the mod. Annnnnnnnd, I used 4 opponents, random cars, all mods and BeamNG official, stock config, concrete area for both.
I love this mod, but for some reason the drop downs when starting do not work, so I can't change the car type, arena type or amount of opponents. anyone else have this problem?
I just found a problem with bnse.zip that is causing a conflict. Make sure you remove this mod or this scenario will not work.
I have about 80 mods enabled and have never had an issue with the drop down menus I've had many rounds start as "No mods found" but that's not a big deal to me
Thanks for this, I don't have that ZIP file on my mods. This is what I get when i try to select the drop downs - even though it says 3 cars, i still get 4 + mine. I can't change any other option. I've tried clearing the cache too.
She froze when I tried 15 opponents, probably just limitations of my laptop, but 12 was pretty fun even if it was slooooowww. Lol, still waiting for all the cars to have rear bumpers removed, fronts left on...
I'm very sorry, I forgot to tell you (I planned to when I'd finished searching), all I can remember is that it was another derby scenario pack. I'll search the forums to see if I can find it and jog my memory! Edit---------------------------------------------------------------------------------------------------------------------------------------------- I'VE FOUND IT! On the BeamNG Rescource page it's called 'Demolition Derby Sunday Cup', or the full title of 'Demolition Derby Sunday Cup. Vol 1. 4x Campaigns and a Multiseat derby with AI.' The .ZIP folder is called 'ddscall'. --- Post updated --- I had the same problem, it's the mod 'Demolition Derby Sunday Cup. Vol 1. 4x Campaigns and a Multiseat derby with AI.'. The .ZIP folder's named 'ddscall'. --- Post updated ---
Ah! So I know what the problem is now. HighDef is trying to add a multiple lap option to his scenario. So he placed the same derby_main.js file in his scenario as what is in this derby scenario. I should be able to fix that on the next update.