the water will be redone anyway in the coming update... with a little surprise. finishing this map will be the last thing ill do before i go. stay tuned.
Either he made the terrain under the water a material like mud that emits particles, or he used the same technique that the devs used in the ETK Centre. Or it's not, then idk
hi, terrain-block + tweaked particle-material from the wet spots on ETK Experience Center. i dont know if i will include it in the repo version . if not ill post a version including it just for fun.
I went into the world editor to investigate the frame drops and when i deleted the 2 bridges the frames went back to normal. Clarifications: 1. I'm not saying this will work for everyone, it just worked for me and could work for you; 2. I'm not saying you should go into world editor and delete the bridges just to play the map smoothly, im just saying this as reference; 3. I am not a beam ng mod builder, scripter, editor, etc.
Forgive me for asking, but where are you going. Do you mean go as in leave BeamNG or are you going on a trip/moving
update is slowly coming along... -remodeled everything from scratch -added electric towers -added 3rd bridge -working fences -added surrounding terrain -added watersplash effect -improved textures (wip) Fps are drasticaly improved, im getting average 50-59,9. but theres still a lot to do...