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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. logoster

    logoster
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    Sep 5, 2012
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    2,084
    ooo, do paused physics still affect the debug mode gui's? because it would be awesome to be able to pause physics, without it also pausing the debug mode gui's (example, i pause physics, then press the "L" or "K" key, nothing happens, until i unpause physics) and it would make sense as well, scince debug mode doesnt actually AFFECT, the physics :p, just tells you the states of them
     
  2. moosedks

    moosedks
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    Nov 4, 2012
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    1,113
    is there a way to do that mesh visibility thing at the moment?
     
  3. Zappymouse

    Zappymouse
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    Jun 18, 2013
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    1,060
    Ctrl+K, Ctrl+L toggles mesh visibility.
     
  4. SkritCraft

    SkritCraft
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    Aug 4, 2013
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    338
    I know...... The smoothing groups are broken :D

    The Rally Edition :)
    BeamNG 2013-12-29 16-49-54-44.jpg BeamNG 2013-12-29 16-52-59-90.jpg
     
    • Like Like x 1
  5. youdidwhat!!

    youdidwhat!!
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    Feb 8, 2013
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    723
    would this work for raising and lowering cars the slider i mean like some sort of in game modding thing
     
  6. aljowen

    aljowen
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    Oct 21, 2012
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    1,677
    I guess it would be quite nice to be able to adjust the suspension like this. Having sliders for the stiffness, length etc of hydros would make suspension tuning way easier. But im not sure it would be possible for a one size fits all raise or lower system, nearly all (none Russian) cars/modders have completely different suspension setups to others with different naming schemes. The only way to adjust these things are on a per car basis.
     
  7. youdidwhat!!

    youdidwhat!!
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    exactly what i meen
     
  8. aljowen

    aljowen
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    Oct 21, 2012
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    1,677
    Finally found out how people make their cars nice and smooth (edgesplit). Its turning out quite nice, then again there isnt much else than a shape at the moment :p
     

    Attached Files:

    • RS80 (13.12.29).png
    • prntscrn.png
    • Like Like x 1
  9. Narwhal

    Narwhal
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    Aug 4, 2013
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    1,698
    started making my first vehicle, a crappy bus i modeled. I hope i can enter this in the land speed contest when it gets finished.

    jbeam is started, still need to do some model work.
    heres the jbeam so far (only go the back end partially done) Just thought i would show some people before i made a thread
    busjbeam'.png '
     
  10. moosedks

    moosedks
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    Nov 4, 2012
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    finally someone with modding skills up to par with my own!
    screenshot_00020.png
    lol
     
  11. Narwhal

    Narwhal
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    thats perfect! are you going to do textures?

    update, i haz the back almost finished
    progress.jpg
     
  12. BBQ

    BBQ
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    Joined:
    Aug 27, 2012
    Messages:
    551
    Conversion #2 started!

    screenshot_00202.png
     
  13. Mythbuster

    Mythbuster
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    Joined:
    Aug 11, 2012
    Messages:
    782
    The beginning of something new for me... Waiting for permission to use Voulk's meshes though, as I wouldn't trust myself to model one myself. Just in case, if anyone else has a high quality International S1800 schoolbus model laying around(or another bus that's almost the same), let me know. (Preferably via PM so I can't miss it)
    653ZT.jpg

    And yes, I'll finish the Ibiza and the Toyota too, at some point... :p
     
  14. Potato

    Potato
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    Feb 19, 2013
    Messages:
    1,160
    Wow. You're really pumping out mods. I can't even stay interested in one, even if it's a small mod, and your just one after the other. Can't wait to see how this turns out.
     
    • Like Like x 1
  15. Narwhal

    Narwhal
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    yay a bus. thank you mythbuster!
     
  16. Straubz

    Straubz
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    Aug 5, 2012
    Messages:
    370
    Quite possibly my next map, its a 4096 height map and you can't even see from one side of the map to the other:D could prove very interesting.
     

    Attached Files:

    • screenshot_00021.png
  17. Jalkku

    Jalkku
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    Joined:
    Sep 2, 2012
    Messages:
    223
    Been busy with the polo. Some n/b work (crash improving, mostly), interior work, remodeled almost the entire running gear and option for gravel suspension + wheels. :)
     

    Attached Files:

    • screenshot_00288.jpg
    • screenshot_00289.jpg
    • screenshot_00290.jpg
    • screenshot_00291.jpg
    • running gear.jpg
    • Like Like x 1
  18. Fundador

    Fundador
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    May 21, 2013
    Messages:
    595
    that looks awesome! did you model it from scratch or was it a conversion?
     
  19. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
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    14,697
    Scratch because awesome!
     
  20. Jalkku

    Jalkku
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    Sep 2, 2012
    Messages:
    223
    Thanks :) All of my models are 100% my own work;)
     
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