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HELP NEEDED

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by HadACoolCar, Sep 12, 2017.

  1. HadACoolCar

    HadACoolCar
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    Joined:
    Jun 2, 2017
    Messages:
    733
    I want to make a fricking skin and im at the jbeam file.
    im writing down those line, click save as JBEAM, the app closes nothing happens.
    help me PLEASE or at lest tell me how to do it!
     
  2. Taza

    Taza
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    Joined:
    Nov 8, 2015
    Messages:
    1,347
    What "app"? Could you show us an example? Are you saving in the correct folder?
     
  3. HadACoolCar

    HadACoolCar
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    Joined:
    Jun 2, 2017
    Messages:
    733
    Im using the normal beamEditor

    here is the beam content

    {

    "XLZ": {

    "information":{

    "authors":"HadACoolCar",

    "name":"XLZ",

    "value":0,

    }

    "slotType" : "paint_design",

    "globalSkin" : "XLZ",

    },

    }

    "slots": [

    ["type", "default", "description"]

    ["hopper_frame","hopper_frame", "Frame",{"coreSlot":true}],

    ["hopper_mod", "", "Additional Modification"],

    ["paint_design", "", "Paint Design"],

    ["licenseplate_design_2_1","","License Plate Design"],

    ],

    "controller": [

    ["fileName"],

    ["vehicleController", {}],

    ],

    "glowMap":{

    "hopper_signal_L": {"simpleFunction":{"lowhighbeam":0.49,"signal_L":0.49}, "off":"hopper_lights", "on":"hopper_lights_on", "on_intense":"hopper_lights_on_intense"},

    "hopper_signal_R": {"simpleFunction":{"lowhighbeam":0.49,"signal_R":0.49}, "off":"hopper_lights", "on":"hopper_lights_on", "on_intense":"hopper_lights_on_intense"},

    "hopper_taillight_R": {"simpleFunction":{"brake":100,"signal_R":0.49,"lowhighbeam":0.49}, "off":"hopper_lights", "on":"hopper_lights_on", "on_intense":"hopper_lights_on_intense"},

    "hopper_taillight_L": {"simpleFunction":{"brake":100,"signal_L":0.49,"lowhighbeam":0.49}, "off":"hopper_lights", "on":"hopper_lights_on", "on_intense":"hopper_lights_on_intense"},

    "hopper_chmsl": {"simpleFunction":{"brake":100}, "off":"hopper_lights", "on":"hopper_lights_on", "on_intense":"hopper_lights_on_intense"},

    "hopper_headlight": {"simpleFunction":{"lowbeam":0.49,"highbeam":0.49}, "off":"hopper_lights", "on":"hopper_lights_on", "on_intense":"hopper_lights_on_intense"},

    "hopper_reverselight": {"simpleFunction":{"reverse":0.49}, "off":"hopper_lights", "on":"hopper_lights_on", "on_intense":"hopper_lights_on_intense"},

    "hopper_gauges": {"simpleFunction":{"lowhighbeam":0.6}, "off":"hopper_gauges", "on":"hopper_gauges_on" },

    //gauge lights

    "signal_L": {"simpleFunction":"signal_L", "off":"invis", "on":"decals_gauges"},

    "signal_R": {"simpleFunction":"signal_R", "off":"invis", "on":"decals_gauges"},

    "checkengine": {"simpleFunction":"checkengine", "off":"invis", "on":"decals_gauges"},

    "hazard": {"simpleFunction":"hazard", "off":"invis", "on":"decals_gauges"},

    "battery": {"simpleFunction":"battery", "off":"invis", "on":"decals_gauges"},

    "highbeam": {"simpleFunction":"highbeam", "off":"invis", "on":"decals_gauges"},

    "parkingbrake": {"simpleFunction":"parkingbrake", "off":"invis", "on":"decals_gauges"},

    "lowfuel": {"simpleFunction":"lowfuel", "off":"invis", "on":"decals_gauges"},

    "lowpressure": {"simpleFunction":"lowpressure", "off":"invis", "on":"invis"},

    "abs": {"simpleFunction":"abs", "off":"invis", "on":"decals_gauges"},

    "light_generic":{"simpleFunction":{"highbeam":0.6}, "off":"light_generic", "on":"light_generic_on", "on_intense":"light_generic_on_intense"},

    },





    }

    "hopper_ABS": {

    "information":{

    "authors":"BeamNG",

    "name":"Anti-Lock Braking System",

    "value":250,

    }

    "slotType":"hopper_ABS",

    "pressureWheels": [

    ["name","hubGroup","group","node1:","node2:","nodeS","nodeArm:","wheelDir"],

    //brakes

    {"enableABS":true},

    ],

    "engine": {

    "ABSrate":15

    },

    }

    "hopper_skin_softtop": {

    "information":{

    "authors":"BeamNG",

    "name":"Black Soft Top/Roll Bar Padding",

    "value":50,

    },

    "slotType" : "skin_softtop",

    "skinName" : "",

    },

    "hopper_skin_softtop_blue": {

    "information":{

    "authors":"BeamNG",

    "name":"Blue Soft Top/Roll Bar Padding",

    "value":50,

    },

    "slotType" : "skin_softtop",

    "skinName" : "blue",

    },

    "hopper_skin_softtop_beige": {

    "information":{

    "authors":"BeamNG",

    "name":"Beige Soft Top/Roll Bar Padding",

    "value":50,

    },

    "slotType" : "skin_softtop",

    "skinName" : "beige",

    },

    "hopper_skin_softtop_gray": {

    "information":{

    "authors":"BeamNG",

    "name":"Gray Soft Top/Roll Bar Padding",

    "value":50,

    },

    "slotType" : "skin_softtop",

    "skinName" : "gray",

    },

    "hopper_skin_softtop_white": {

    "information":{

    "authors":"BeamNG",

    "name":"White Soft Top/Roll Bar Padding",

    "value":50,

    },

    "slotType" : "skin_softtop",

    "skinName" : "white",

    },

    "hopper_skin_interior": {

    "information":{

    "authors":"BeamNG",

    "name":"Gray Interior",

    "value":50,

    },

    "slotType" : "skin_interior",

    "skinName" : "",

    },

    "hopper_skin_interior_black": {

    "information":{

    "authors":"BeamNG",

    "name":"Black Interior",

    "value":50,

    },

    "slotType" : "skin_interior",

    "skinName" : "black",

    },

    "hopper_skin_interior_blue": {

    "information":{

    "authors":"BeamNG",

    "name":"Blue Interior",

    "value":50,

    },

    "slotType" : "skin_interior",

    "skinName" : "blue",

    },

    "hopper_skin_interior_brown": {

    "information":{

    "authors":"BeamNG",

    "name":"Brown Interior",

    "value":50,

    },

    "slotType" : "skin_interior",

    "skinName" : "brown",

    },

    "hopper_skin_interior_beige": {

    "information":{

    "authors":"BeamNG",

    "name":"Beige Interior",

    "value":50,

    },

    "slotType" : "skin_interior",

    "skinName" : "beige",

    },

    "hopper_skin_stripe": {

    "information":{

    "authors":"BeamNG",

    "name":"Factory Stripe",

    "value":200,

    },

    "slotType" : "paint_design",

    "globalSkin" : "stripe",

    },

    "hopper_skin_twotone": {

    "information":{

    "authors":"BeamNG",

    "name":"Two Tone",

    "value":200,

    },

    "slotType" : "paint_design",

    "globalSkin" : "twotone",

    },

    "hopper_skin_splatter": {

    "information":{

    "authors":"BeamNG",

    "name":"Splatter",

    "value":200,

    },

    "slotType" : "paint_design",

    "globalSkin" : "splatter",

    },

    "hopper_skin_beamsafari": {

    "information":{

    "authors":"BeamNG",

    "name":"Beam Safari",

    "value":1500,

    },

    "slotType" : "paint_design",

    "globalSkin" : "beamsafari",

    },

    "hopper_skin_camo": {

    "information":{

    "authors":"BeamNG",

    "name":"Camo Livery",

    "value":50,

    },

    "slotType" : "paint_design",

    "globalSkin" : "camo",

    },

    }
     
  4. Taza

    Taza
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    Joined:
    Nov 8, 2015
    Messages:
    1,347
    Firstly, do not copy the whole jbeam please. Use only the first part that you wrote yourself. And secondly, you should use notepad for editing text.
     
  5. HadACoolCar

    HadACoolCar
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    Joined:
    Jun 2, 2017
    Messages:
    733
    oops, sorry.
    so tell me if i am wrong.
    i paste the normal car jbeam content in notepad/notepad++ and there i pot my skin slot? and where?
     
  6. Taza

    Taza
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    Joined:
    Nov 8, 2015
    Messages:
    1,347
    The jbeam should only have this:

    Code:
    {
    "XLZ": {
       "information":{
          "authors":"HadACoolCar",
          "name":"XLZ",
          "value":0,
    }
       "slotType" : "paint_design",
       "globalSkin" : "XLZ",
    },
    }
     
  7. HadACoolCar

    HadACoolCar
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    Joined:
    Jun 2, 2017
    Messages:
    733
    so i hit new jbeam and this appears

    {

    "Vehicle":{

    "information":{

    "authors":"Your name"

    },

    "nodes":[

    ["id", "posX", "posY", "posZ"],



    //BNEnodes



    ],

    "beams":[

    ["id1:", "id2:"],



    //BNEbeams





    ],

    "triangles":[

    ["id1:", "id2:", "id3:"],



    //BNEtriangles





    ],

    }
    do i need to keep this to or just that
     
  8. Taza

    Taza
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    Joined:
    Nov 8, 2015
    Messages:
    1,347
    Nononono, just forget about the beamEditor already. Close it.

    Now open up notepad and paste the lines I provided you with and click 'Save as'. From there select any file type and save it as hadacoolcarskin.jbeam and make sure the file name ends in .jbeam and not .txt
     
  9. HadACoolCar

    HadACoolCar
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    Joined:
    Jun 2, 2017
    Messages:
    733
    Ok.
    Maked them both.Succesfully.
    Now when i enter the hopper.dds file i can barelly see the hoppers body parts.its transparent how do i solve that.
    Plus how do i insert pics on my car so i can see them in game.
    also im using paint.net
     
  10. Inertia

    Inertia
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    Joined:
    Dec 29, 2015
    Messages:
    1,692
    @Taza you are too patient sometimes
     
    • Agree Agree x 2
  11. Taza

    Taza
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    Joined:
    Nov 8, 2015
    Messages:
    1,347
    • Agree Agree x 1
  12. Peter Beamo

    Peter Beamo
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    Joined:
    Jun 27, 2016
    Messages:
    3,200
    patient is good
     
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