1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Godzilla!

    Godzilla!
    Expand Collapse

    Joined:
    Mar 17, 2013
    Messages:
    2,243
    So back from the post a few days ago, I made badges and fascias (chrome, black and body colored) exclusive to the Rodeo. I also took the large 18.10 rims from the Road Cruiser mod and made a new version that uses the bigger, more off-road-style tires.
    screenshot_03325.png
    Texture for the fascia is still wip.
     
    #14001 Godzilla!, Sep 14, 2017
    Last edited: Sep 14, 2017
    • Like Like x 6
  2. Cheekqo

    Cheekqo
    Expand Collapse
    Banned

    Joined:
    Feb 6, 2016
    Messages:
    1,457
    ze woad with ze tunell
    look ver gud
     
  3. Peter Beamo

    Peter Beamo
    Expand Collapse

    Joined:
    Jun 27, 2016
    Messages:
    3,202
    screenshot_00347.png
     
    • Like Like x 1
  4. SandwichesANDmilk

    SandwichesANDmilk
    Expand Collapse

    Joined:
    Jul 10, 2016
    Messages:
    1,453
    dont you just love no textures?
    upload_2017-9-14_18-16-52.png
     
    • Agree Agree x 13
  5. Spiicy

    Spiicy
    Expand Collapse

    Joined:
    Sep 8, 2016
    Messages:
    3,797
    Screenshot353.png
    Wish I knew how to do a better facelift than this, make it look more professional and actually get it in game
     
  6. bob.blunderton

    bob.blunderton
    Expand Collapse

    Joined:
    Apr 3, 2015
    Messages:
    3,289
    Industrial zones right across the street from residential zones for-the-win! Woohoo!

    I'll get a megalopolis one day...
    *Simcity music abruptly stops*
    o..wait a minute

    Image from up-and-coming late-september-early-october update for Roane County. See this thread's last 2~3 pages for more details, and pictures:
    https://www.beamng.com/posts/691871/ This link may not land you on the latest post, but do check out the last few pages if you haven't stopped by in a while!
     
    • Like Like x 2
  7. 440cid

    440cid
    Expand Collapse

    Joined:
    Jul 12, 2015
    Messages:
    263
    Turbodiesel 6.0L V8 mated with 8 speed auto that pumps out 330 HP and 806 Nm of torque for Roamer, Van, and Pickup. Sound is just a random V8 sample that I have. Will search for proper diesel sound soon.



    Oops...
    BeamNGdriveScreenshot20170916-00240535.png
     
  8. Shelby 427

    Shelby 427
    Expand Collapse

    Joined:
    Jan 5, 2017
    Messages:
    811
    • Agree Agree x 2
  9. Peter Beamo

    Peter Beamo
    Expand Collapse

    Joined:
    Jun 27, 2016
    Messages:
    3,202
    @Wild Hog suggested me :)
    But I saw that thing in toy 3 too!
     
    • Informative Informative x 2
  10. ItaliAsian

    ItaliAsian
    Expand Collapse

    Joined:
    Aug 13, 2013
    Messages:
    187
    Not too bad, you have the right idea. You need to have your lines flow into each other smoother. You want to have as equally spaced polygons as possible. Car/Truck have more curves than you realize, even if they are a fairly boxy vehicle. You should always be thinking "How can I optimize and reduce the poly count while keeping a good aesthetics?". You can get away with a fairly low poly count while keeping a high quality look due to varying degrees of edge split/phong(typically 40-80 degrees).


    Be aware that 1960-70's Nissan/Datsun have a ton of compound curves which are very difficult to model for a novice. This small part of the door of this Datsun 620 I have been modeling for the past couple years took me an estimated 50 hours(or more) and many attempts to get it right. So if feel like something doesn't look right you always try to salvage the mesh or start fresh on that area(sometimes starting new can help you clear your mind of what you were doing wrong).


    I would also recommend modeling off of a base model C10 Skyline and then adding the GTR bits later. You should also do a ton of research and save as many pictures of obscure angles, detail shots, ect. to your pc so you can quickly compare it to your model. To give you a rough idea of what your poly flow should somewhat look like I have done a quick edit showing you how lines in different area should somewhat look like.
     
    • Agree Agree x 5
    • Informative Informative x 3
    • Like Like x 1
  11. RyvyLo

    RyvyLo
    Expand Collapse

    Joined:
    May 15, 2014
    Messages:
    438
    Working see-saw on my upcoming Juggernaut update thanks to @synsol's jbeam magic

    screenshot_00058.png
     
    • Like Like x 3
  12. needforsuv

    needforsuv
    Expand Collapse

    Joined:
    Nov 17, 2015
    Messages:
    454
    mmm...
    20170917004052_1.jpg
     
    • Like Like x 1
  13. Ytrewq

    Ytrewq
    Expand Collapse

    Joined:
    Dec 6, 2014
    Messages:
    2,270
  14. C747

    C747
    Expand Collapse

    Joined:
    Feb 26, 2017
    Messages:
    269
    A Boat-ish 80s car?
     
  15. Peter Beamo

    Peter Beamo
    Expand Collapse

    Joined:
    Jun 27, 2016
    Messages:
    3,202
  16. needforsuv

    needforsuv
    Expand Collapse

    Joined:
    Nov 17, 2015
    Messages:
    454
    lada riva?
     
  17. Tesla66

    Tesla66
    Expand Collapse

    Joined:
    Dec 28, 2016
    Messages:
    796
    Please! for the love of god be a Lada!
     
    • Agree Agree x 4
  18. coolusername

    coolusername
    Expand Collapse

    Joined:
    Dec 22, 2014
    Messages:
    3,689
    No one ever said that before.
     
    • Agree Agree x 7
  19. direct_UA

    direct_UA
    Expand Collapse

    Joined:
    Jun 20, 2014
    Messages:
    765
    kys
    more work
    b.png
     
    • Like Like x 7
    • Agree Agree x 3
    • Informative Informative x 1
  20. Tesla66

    Tesla66
    Expand Collapse

    Joined:
    Dec 28, 2016
    Messages:
    796
    I mean, their down right ugly cars, with a "colorful" past, it's exactly what this game needs!
     
    • Agree Agree x 3
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice