Released Skin UVs

Discussion in 'Utilities and programming' started by Flippi 284, Sep 30, 2017.

  1. Flippi 284

    Flippi 284
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    All the car's UV files in one folder for simplicity!
    Just unpack it and leave the UV folder on your desktop and whenever you want to make a skin take it out of this folder instead of having to go through all those folders and whatnot.
     

    Attached Files:

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  2. Flippi 284

    Flippi 284
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    It's missing the ambulance UV. Uploading new one soon.
     
  3. Flippi 284

    Flippi 284
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    UPDATED!
     
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  4. pancakekeeper

    pancakekeeper
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    the legran is now skinnable... i like
     
  5. MisterKenneth

    MisterKenneth
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    Yet not the T-Series.

    I swear we'll probably have to make a petition to get the T-Series skinnable.
     
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  6. Flippi 284

    Flippi 284
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    @AdamB knows how to skin cars with no UVs. I’m still trying to figure it out.
     
  7. MisterKenneth

    MisterKenneth
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    He's not the only one who's done it. I know some skins using unofficial UVs were made for the second gen Pessima.

    I really want some official UVs though, because I have some planned skins for the T-Series that I'm itching to make.
     
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  8. Flippi 284

    Flippi 284
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    Yep.
     
  9. Spiicy

    Spiicy
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    Bump.
    I know.
    Sorry.




    I want to use this thread to help others who need UV maps or what not
     
  10. GlassCastle

    GlassCastle
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    Someone tell me, what is UV?
     
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  11. Spiicy

    Spiicy
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    A UV map is what allows you to skin vehicles in beamng, you put it in whatever photo editing program and it shows you were to draw or edit in order to make a skin
     
  12. GlassCastle

    GlassCastle
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    OH amazing, thanks K£YS
     
  13. Flippi 284

    Flippi 284
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    I recommend you check the wiki to show you how to make a skin. Or find a video on YouTube. There is a lot more to skinning than just drawing on a car.
     
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  14. GlassCastle

    GlassCastle
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    MMMMM.......Thanks
     
  15. Nadeox1

    Nadeox1
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    BeamNG Team

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    Adviced to use the ones in the game itself instead (each skinnable vehicle has the UV_Layout available in its folder), as we might update some of them from time to time..
     
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