WIP Beta released Revamped CRD Monster Truck

Discussion in 'Land' started by Deleted member 160369, Apr 20, 2017.

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  1. DriftinCovet1987

    DriftinCovet1987
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    With all of this hubbub around Grave Digger, I'm going to ask this: Would it be entirely reasonable to stuff the T-Series's big diesel L6 into this chassis? That, I think, would improve the truck's long-term squishing ability by increasing fuel economy, as well as increasing low-end torque to more consistently crush stuff.
     
  2. enjoyinorc6742

    enjoyinorc6742
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    in the CRD?no. won't fit. once we have a stage 1 or stage 2 monster truck (stage 1 being a stock pickup truck body with intact interior, stage 2 being a stripped interior and both being on leaf springs) we can put the T-series L6 in it.
     
    • Informative Informative x 2
  3. themightykasey

    themightykasey
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    How to weaken Axles/driveshafts using the .jbeam? I have weakend the radiator as it was way to strong for cooking. Now engine overhears quicker seeming more realistic, still cools really fast. I did this just by adjusting numbers in the jbeam. Now is this possible for Axles/drivshafts? We see it a lot IRL where a bad landing can break the axle causing 3 wheel drive and what not. Idk if its possible right now for this version. However, drivshafts are. So a hard bounce on front or rear or side could break drive shaft. Any way? Thanks
     
    #2323 themightykasey, Oct 15, 2017
    Last edited: Oct 15, 2017
  4. HumanTarget

    HumanTarget
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    Was this a question, statement, suggestion? You need to make a complete sentence so people can understand you.
     
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  5. kaynatkinson

    kaynatkinson
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    Sounds food
     
  6. Deleted member 160369

    Deleted member 160369
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    Well...

    Radiator is too weak.
    Radiator is too strong.
    Axles are too weak.
    Axles are too strong.

    Yay me... :rolleyes:
     
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  7. kaynatkinson

    kaynatkinson
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    Lol can i dm u a private question
     
  8. Deleted member 160369

    Deleted member 160369
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    Sure.

    OT - Don't you just love when you get this far in the development... only to realize that you have broken the UV maps? :(
     

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    • broken.jpg
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  9. Blijo

    Blijo
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    Good UV's are overrated anyways, trail and error is the way to go :D
     
  10. Deleted member 160369

    Deleted member 160369
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    UV map restored... :cool:
     

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    • defuxed.jpg
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  11. mydoomfest56

    mydoomfest56
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    yay
     
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  12. gameboy3800

    gameboy3800
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    i have created some ungodly monster...
     

    Attached Files:

    • BeamNG2017-10-1510-43-37-18.png
  13. micklethepickle05

    micklethepickle05
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    Great, just great.
     
  14. Deleted member 160369

    Deleted member 160369
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    Some new development screenshots... :)
     

    Attached Files:

    • digzor.jpg
    • flagzor.jpg
    • lightzor.jpg
    • brokenzor.jpg
    • gud_enuff_1.jpg
    • gud_enuff_2.jpg
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  15. SnakePlayz

    SnakePlayz
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    so, what is next? i want to know the steps to release.
     
  16. Deleted member 160369

    Deleted member 160369
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    About 12.745 steps a day according to my smartwatch.
     
  17. enjoyinorc6742

    enjoyinorc6742
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    preview screens :)
    20171015091400_1.jpg 20171015091109_1.jpg
     
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  18. SnakePlayz

    SnakePlayz
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    :rolleyes: I meant, how many steps left to release?
     
  19. Mike Bevavava

    Mike Bevavava
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    • Agree Agree x 2
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  20. Dazza97

    Dazza97
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    Looks fantastic dude! Being a 3D artist, I can completely understand the UV Map feels...it's kills me inside
     
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