It might be a little thing, but I for one am hoping those streetcar tracks are for more than just show. Trains do work in BeamNG, and getting a streetcar on that map would be a nice little touch and might make AI races a little more interesting.
And anything else will just be modded in a few days anyways. --- Post updated --- Cool! A new video. Anyone know what it is? My internet is worse than normal, and it says it'll take 2 more hours to download the video (Because it's faster to download the video than to stream it).
I didn't notice the paddles. I thought they improved the DCT as on sport applications this is how it needs to shift.
ok so im going to be naughty and so I see that is a staff member around and sneak a cough cough uhh ya know when is this gonna happen
Use punctuation for better understanding. It seems like Diamondback improved the shifting of gearbox,so i think sunburst is finally getting sequential gearbox.
I wouldn't mind a sequential gearbox, actually. I would also like to see straight cut gear noise. (with the option to turn it off)
Admittedly, all I really noticed was that the gear indicator changed from green to red. Then I did some testing and found that it already changed colour, although I can't figure out why it does that for the life of me. It doesn't seem to be related to the ESC mode - is it rev-related? In the meantime, I'm really excited about the torque reaction features that @Goosah is installing. The T-series looks and behaves more like a truck in motion than ever before, and the feature appears to extend to drag cars, if this picture by Nadeox is any indication: I just can't wait to see the engine rocking that Goosah hinted at!
Nope nothing complicated like that, it's just an bug. The sunburst has by default the interior lights always on(the red lights is just the interior lights), however sometimes when resetting the car with "r" the game forgets to turn on the interior lights. For some reason if you apply the brake, the interior lights sort of remember to turn on again and that's why they turn on randomly at the later end of the video(that's the first time he brakes in the video).
It'll be new for official vehicles. I hope the update doesn't mess with the drivetrain of @SergentFido 's Oldsmobile mod too much. I don't know how he managed torque twist without official support, but this might cause a problem for him.