1.) A secondary UV map? I thought non-skinnable cars didn't have UV maps! 2.) How do you link it into the system?
if you can, can you make the pessima have a skin with sponsors, but not real ones, like maybe use some of the ones from the sunburst? thanks
1.) They have a primary UV map for their original textures. They usually need a second separate UV map for the skin system. 2.) You append "-mesh-map-1" (without the quotes) to the name of the UV. I'll start with replicating preexisting skins first.
The engines available for the 2002 Volvo s60 were: 2.3 L 5-cylinder + turbo, 2.4 L 5-cylinder. Which Volvo are you thinking of?
Looks Great!!! It may already be here but I think some interior stuff would be cool too, like upgraded trim to aluminum or wood.
Well now I can assume your age! If I am right then that will be semi-amazing. SO I am guessing 9? I don't know many adults that impatient.