I have a sound bug that appears when afterfires appears. Sound really crazy and its the same that @crazikyle has recorded befor. Also the new map isnt playable for lower rigs that can spawn max 3. vehicles on the East Cost Map. EDIT: i think its a sound that comes from the Turbo
I recall reading that West Coast USA would run well on computers that can run Jungle Rock Island, however my laptop which runs Jungle Rock Island at 25-30 fps normally on 720p can only run WCA at 10-15 FPS on the same 720p setting. Did I misread before or is there something wrong? (I realise that it is a very large map with lots of detail, but I thought cube buildings would be easier to run than the trees on JRI.) On another note, testing on GridMap, the other features seem nice so far!
I still say that the cement plant should have a sign that identifies it as WHENNITS READY-MIX LTD. Also, has anybody else noticed that we now have both the Dump Truck and Mixer for the T-series, but the "Solar Yellow" used on other Gavril products isn't available in the colour selector?
AWESOME update!!! But I found a sound bug: If I slow down the game and back to realtime then the game make bug laggy sounds.
I think it's got something to do with the turbo. It only happens on vehicles with a turbo when the throttle is let up on. Also, the AI on the dirt track scenario does not work.
Problems with a blow off sound I completely deleted a game and loaded again There are no modifications
I've found a floating sidewalk! + the game seems to run much slower than usual on WCUSA. On any other (even modded) maps I'm easily getting 60fps on max graphic settings with dynamic reflections on, but now I seem to get only around 40-50 fps.
The turbo intaking air sound in the T series just sounds as if you are being hounded by a particularly angry shop-vac.
BUG REPORT: 1. I feel like the engine sounds are a bit lower quality in this update... 2. Why is the turbo so dam loud? It's super bad when you take the SBR4, give it the Stage 3 turbo & max it out... You can get deaf from that Spoiler: WARNING: VERY LOUD SOUND AHEAD 3. Missing part of the road on the minimap? (Look in attachments)
Great update But do the game only read dds texture files now ? the mod I`m working on has *notexture* on all the parts I made, I use JPG files for now.