Waypoint naming issue with AI

Discussion in 'Content Creation' started by HighDef, Dec 1, 2017.

  1. HighDef

    HighDef
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    Game Design, QA and burnouts.
    BeamNG Team

    Joined:
    Aug 4, 2013
    Messages:
    682
    I am trying to fix my derby race mod DDSCvol1 to work with the new AI code as the one I was using doesn't work now. I have basically taken the lua from the WCUSA derby_asphalt scenario and modified the entries to suit my scenario (I hope that's ok.) I am getting some weird results though.

    I have named everything correctly as far as I know but it doesn't seem to understand and tells me that it cannot find waypoints with the names that they have
    Thanks for your time.
     

    Attached Files:

    • upload_2017-12-1_19-46-12.png
    #1 HighDef, Dec 1, 2017
    Last edited: Dec 1, 2017
  2. retrospek

    retrospek
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    BeamNG Team

    Joined:
    Feb 23, 2016
    Messages:
    19
    Hey High Def,

    could you please send me in a pm the mod with all the changes you have made so far. Also which scenario from your mod is that screenshot from?

    Thanks!
     
    • Like Like x 1
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