Harlow's Monster Trucks

Discussion in 'Community Mods - Archived' started by TrilbyHarlow, Jul 8, 2013.

  1. rosendothe3

    rosendothe3
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    Awesome model/
     
  2. TrilbyHarlow

    TrilbyHarlow
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    Got bored, decided to make particles for the meents sparklers. And here's where they lie now. Utter shite, but babby's first and all that. Since i've posted they've got better but i can't be bothered to make a GIF again


    (imported from here)

    However i ran into a slight problem. Those're just the sparks. I wanted to add the flame, smoke and a secondary ember effect, but as soon as i added another particle to the emitter as the tutorial said i very well could, the first spark particle there immediately got deleted. And yes i saved it. Likewise, no matter how many times i save both the particle and the new emitter, every time i change emitters or add a new particle to the emitter it's wiped clean, the emitter and any attached particles disappearing. And if i quit the map or restart the game, they all disappear completely.

    go team retard
     
    #62 TrilbyHarlow, Aug 22, 2013
    Last edited: Aug 22, 2013
  3. TrilbyHarlow

    TrilbyHarlow
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    Brass Beast is nearly there. A few more cockpit details, remake the seat, a few more gears here and there, fix up the cradle and we're done


    (imported from here)

    Click it for 3d
     
  4. TrilbyHarlow

    TrilbyHarlow
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    I'll stitch up the teeth later


    (imported from here)





    Click the image for adventure
     
  5. jsnarch

    jsnarch
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    I am afraid to click.
     
  6. Nevada

    Nevada
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    El Toro Loco :D
     
  7. Dr.pain

    Dr.pain
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    We look forward to real monster truck :) :)
     
  8. aman1127

    aman1127
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    That would be an awesome throwback Bulldozer.....instead of headlights we can have smoke!
     
  9. TrilbyHarlow

    TrilbyHarlow
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    Yeah the Willman El Toro/Bulldozer is a different mould. Bed's longer, cab looks similar enough that i don't have to change it and the hood is pretty different. No so much of a rake to it, much rounder and softer, that sort of thing. Wouldn't be hard to convert this mesh into dozer though, already did that stupid five minute stuck up horn model
     
  10. HadACoolName

    HadACoolName
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    Could you consider making the Australian truck "Outback Thunda"? :D
     

    Attached Files:

    • MonsterTrucks2_297_jpg.jpg
  11. BlackVenom

    BlackVenom
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    Bump! for an update. These look awesome! Especially El Toro Loco.
     
  12. RedBolide

    RedBolide
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    Bumping threads is generally frowned apon in this forum. If a thread hasn't been updated in a long time, don't disturb it. If the author wants to revive it, that's fine. Otherwise, let the threads die. Just wanted to let you know. :)
     
  13. Mitki4a

    Mitki4a
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    This looks very good!Do you use subdivision surface modifier?
     
  14. BjarkeDuDe

    BjarkeDuDe
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    Yessss. This is what i need.
     
  15. aman1127

    aman1127
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    I sure hope the new update will have whats needed for these to be in game!
     
  16. SKULL0FD3ATH

    SKULL0FD3ATH
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    hydros are working how hallow wants it to work now we wait to see what he does next.
     
  17. SixSixSevenSeven

    SixSixSevenSeven
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    Nothing is stopping it from being in game except harlow himself who has several times spewed out a load of crap about how he won't even attempt to load it in game until BeamNG adds a JBeam editor which isn't even a confirmed feature. Everyone else copes fine without...
     
  18. moosedks

    moosedks
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    even now that there are 2 perfectly good editors.


    It was fairly awful doing jbeam by hand though.
     
  19. Zappymouse

    Zappymouse
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    To be fair, monster trucks aren't exactly the kind of vehicle you could toss onto an official jbeam without completely awful results.
     
  20. gabester

    gabester
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    Vehicle Director
    BeamNG Team

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    Nothing stopping TrilbyHarlow from putting his trucks in-game except TrilbyHarlow.
     
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