Solved New etk800 part

Discussion in 'Mod Support' started by Spiicy, Feb 14, 2018.

  1. Spiicy

    Spiicy
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    Joined:
    Sep 8, 2016
    Messages:
    3,798
    I am trying to make new parts
    (new bumper, fenders, and a hood, and headlights)
    i have no clue how to do it
    i have the model, but i have no clue how to make a jbeam for a different new bumper
    please help me fast.
    Do I just take the original bumper jbeam and re name the slot type? or something
    --- Post updated ---
    please anyone?
     
  2. fufsgfen

    fufsgfen
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    Joined:
    Jan 10, 2017
    Messages:
    6,782
    Just make a copy of bumper jbeam and change this:
    {
    "etk800_bumper_F_alt": {
    "information":{
    "authors":"BeamNG",
    "name":"xcSport Front Bumper",
    "value":350,


    To this (or whatever you want, but it is good to have your name at first changed line as it reduced chance of conflicts with other mods. same for textures, and all names of everything):
    {
    "etk800_keys_own_bumper_F_alt": {
    "information":{
    "authors":"BeamNG, Keys",
    "name":"Keys Front Bumper",
    "value":350,

    Then you will have new bumper in game that is exactly like original bumper. Then you can make new mesh, replace mesh in jbeam and change nodes and beams etc.
     
  3. Spiicy

    Spiicy
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    Joined:
    Sep 8, 2016
    Messages:
    3,798
    Thank you! I really appreciate it!
    --- Post updated ---
    Yes, I know how to replace mesh and textures. I just had no clue how to make a second bumper as a separate part with the same jbeam. I also know how to edit jbeam.
     
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