My bad if something was said earlier, but what's been going on with the Vendetta? I haven't heard much from this, notifications or not.
Those crashes were surprisingly realistic. There was a couple that I was expecting to explode, like the Mercedes tanker and the Hymer RV that hit the ground rear first.
Not dead, just really slow right now When you're cleaning up after a disabled grandparent who has passed away, it can take quite a lot of time. I also will be moving in a few months, which means mods will be on hold for that time period unless I can find a decent laptop to keep modding. That should be around May or June, so I will try to get the Vendetta out before then. I also need to work on the 1944 Stryder Propeller for @Atlas , and I have another secret project I plan on revealing at some point The thread isn't my main priority anymore... I stated that a few pages back around the new year, when the major forum changes were first put in. If anything significant happens, I will let you know
If it helps keep you motivated, I already have an overwrought backstory for this car, though it's really stupid and revolves around the universe of another game entirely. Has that concept for a "regulation nation" second generation Vendetta built right in, too.
Community chosen name (Really I just wanted to get the cars badge engineered name taken care of at the start and it turned into a spamming contest for several pages) It means a feud of some sort. http://www.dictionary.com/browse/vendetta?s=t I've seen better definitions written for that word, but this should do. If you're asking why I chose to rebadge a C3 Corvette; It's because I plan on uploading this to the repository, and I can't use Chevrolet badging on it. Lets not start the naming discussion again please. Any further discussion after my post is liable to be reported as spam.
anyway 1) thanks for answering a question that it was posed to you many times, i immagine 2) vendetta means revenge, at least where i live
Alright, quick update; Time schedule is tightening IRL, and it's crunch time. I am trying to get this mod submitted to the mods page in like, in the next couple days. I have literally no time left to do this, so it's now or never. @atv_123 is off the hook for now, I figured out a way to fix some issues in the rear suspension, and will be tuning deformation throughout the day and adding the gas tank.. Tomorrow is console error cleanup, and the day after that will hopefully be submission to the mods page for professional moderator review. I need all skins from everyone who made skins; Just send me a new conversation with all the skins. I've lost track of them all, and I don't want to miss any. Even if you sent them already as one-offs, I need them sent again... I am losing track of them, and want them in one place, so I can easily download them and add them in. You have 48 hours to send me or re-send your skins, otherwise, they will not be included in the first release. I can do without your skins, so if you want them to be included in the mod, send them @Flippi 284 , @SandwichesANDmilk , and whoever else made skins. You've been warned. If you wish to make a preview video for this, you can contact me via PM and I can send you a copy of the mod; However, I won't be able to wait on you before uploading the mod, so it may be out for a day or so before your video is complete. Take your time, I understand that high quality work takes time and effort to do. I won't be doing racing body modifications; I simply don't have time right now. I will prepare an update when I can that enables the files I left in the .DAE (Such as the cut hood and superchargers.) The mod is still quite unfinished in my eyes, though it's getting close enough that I can release it as-is and stand behind it, and other users won't mind using it.
I'm so excited! This will definitely be one of my favorite mods even in such early development in aftermarket parts and al that!
Yes, please; I lost track of literally all of them these last couple months I will be adding them and I want to make sure I don't miss any. Alright, the Vendetta is running on it's own fuel now instead of tapping into the BeamNG Middle Eastern internet oil reserves That needed to be done awhile ago, I just never got around to it. The model is crude, but it's there just in-case you happen to break apart the rear fiberglass or flip the vehicle over. I will UV unwrap and texture it later on if I have time. I will be working on deformation tuning tonight and overall quirk fixing. My testing group has brought up some issues that need to be addressed, and I have the solutions for most of them now. Later, I will reveal the final list of configurations (hopefully by the end of the night.) This should also showcase most of the mod's available parts that will be present on release day. No extra racing parts will be included initially, I don't have time despite the fact I have quite a few already modeled. I may throw in a dented hood, a cut hood, and some flares, but that's about all I can do right now since the rest require some well thought out JBeams that I simply don't have the time to create properly right now. (I was considering some aerodynamics modifications, and other things.) There will be quirks and stupid lil mistakes probably on release day, but for most users, this will be one hell of an experience and an enjoyable, decent quality mod.