I've got a few suggestions concerning the DT40L, mostly concerning it's potential for use in monster-truck rallies: Separation of glass from doors to allow for their removal. Separation of headlights and taillights from the body The addition of a "stripped" front destination sign or "empty/damaged" destination signs display type The addition of a steel wheel, and possibly also a set of tires that have been sloppily painted over in the body colour The addition of new specular/diffuse maps that allow for sloppy painting over all the trim, like somebody tried to spray-paint everything, but gave up before they could completely stop the original colour from bleeding through
I posted this in the Troubleshooting thread, but I guess it should be here too. The highway version of the bus doesn't upshift correctly at full throttle (on level ground). It upshifts too soon to 3, then back down to 2, then back to 3.
I was a bit surprised at how much the price of the bus increased between 0.12 and 0.12.0.1 Seriously, the bus has now become the most expensive vehicle in Beam. $350K for the base model... ...$400K for the city version with only a paint job, a more powerful turbo, and a shorter final drive as upgrades... ...and $630K for the Hero? That's roughly...five, six, or even ten times more than the $65K that the bus started at.
The prices are pretty realistic. From what I've found, new low floor city buses will go for anything from $500K to over $1 million. Even used ones seem to be over $100K from what I've seen.
Prices here seem to range from $10,000-35,000 for an 1998-2005 bus - I found one Gillig that had been listed in excess of $100,000, but who knows if someone's going to be willing to pay that. I found one articulated bus of the same era as the Wentward listed for the equivalent of $11,200 USD, along with another one on offer for $69,900.
Not really I have a 1050TI. With an I7 7700k CPU and 16 GB ddr4 Ram and it takes only about 8-9 cars to slow down the game quite a bit. On high graphics the 1050TI is just not powerfull enough with all of the reflections. You'd need a 1080 TI to properly play this game on highiest settings with dynamic reflections turned up all the way with about 10-15 cars.
Great update! A lot of effort went into this one. The scenario with the bus and Barstow was amazing, the timing of the AI... I love it! The Bus routes and the JATO are awesome too. Now time for some bugs: 1. There is no speedometer on the bus internally, only a tachometer. and hazard temprature lights don't work . On the plus side, that texture is beautiful! I'd love to see your reference material for the cockpit! 2. The bus's doors open wrong. They should open the other way. 3. The bus can't open it's doors at high speed, and if they are open, it can't drive. I know for a fact that buses can drive with the doors open. I go everywhere by bus (it's cheeper and easier, also helps keep the air clean), and bus drivers forget to close the buses' rear doors all the time. 4, The engine sound is really weak, In the scenario where you go after the black roamer in the campaign, the roamer makes more noise then the bus. Other than that, the noises are pretty much spot-on. EDIT: Ooohoohoo that 3rd axle was unexpected.
This isn't a bug - it's the safety interlock kicking in. Remove it, and the doors will open at any speed.
I've got a Bug/Problem if i start beamng oveer steam and choose a map and click then Stard i got to the Main Menu and nothing is happening anymore...
That is not correct, reflections use cpu in beamng. It is your cpu slowing down in this case, you only have 8 threads with that processor. Plus the real time reflections are only on one car, the car you are driving. A 1080 will not allow your pc or one like it to handle any more than 8-9 cars decently. My old xeon, for example can do more cars than your pc because it has 12 threads for cars. Reflections cause one thread to bog down the whole processor. Shadows are also done by cpu in beamng.
buses are cheap here http://www.usedcoachsales.co.uk/Vehicles/View/5409 that's for a double decker diesel, and it's low floor too! --- Post updated --- as for #1 well open your eyes a bit more and youll find that the big right gauge is a speedometer. Left gauge is an air gauge, that's more important than an RPM gauge on an automatic bus. (although one with manual over-ride is quite odd to not have one)
Sounds like broken install. Clean reinstall : https://wiki.beamng.com/BeamNG_FAQ#How_do_I_perform_a_clean_reinstall.3F No, just a tiny fix for a quick issue. An actual hotfix may come later to solve a few other issues.
Okay and another bug XD if i shift without coupling on my Logitech G27 the gearbox in BeamNG don't make any noise it sounds like that i switch with coupling
You mean with clutch? Are you sure that you're not rev matching? You can actually shift with no clutch and do not damage the transmission with proper rev matching.