Crawling creature

Discussion in 'Content Creation' started by SmashChan, May 9, 2018.

  1. SmashChan

    SmashChan
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    I found this and It's amazing can you please release it or can I found it somewhere ?
    Thank you .

     
  2. BryceCharters

    BryceCharters
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    I remember somebody pointing this out a while ago, and i think the devs said they dont plan to release it, and it was just an experiment to test the possibilities of the game engine.
     
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  3. SmashChan

    SmashChan
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    :(
     
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  4. MASKED REPTILIAN

    MASKED REPTILIAN
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    its a long string of jbeamcubes each have a wheel attatched each side


    Capture-Copy.jpg
     
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  5. IAchievedBacon

    IAchievedBacon
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    How did you find this? Hmmm... I wonder what else is experimental...
     
  6. BryceCharters

    BryceCharters
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    That video is found on BeamNG's official YouTube channel.
     
  7. IAchievedBacon

    IAchievedBacon
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    O rly? Never knew that, imma check it out
     
  8. Nadeox1

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    Nah, there's no hidden wheels in there.
    Also that was more like a physics experiment, to show that you can do pretty much what you want in BeamNG.
    Weird crawling creatures? No problem.
     
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  9. SmashChan

    SmashChan
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    This creature is really amazing ! Are you planning to release it ?
     
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  10. Nadeox1

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    Not me you have to ask, and I doubt. As said that was just a physics experiment.
     
  11. SmashChan

    SmashChan
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    Ok. Where can I find a guideline how to create it ?
     
  12. Miura

    Miura
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    I made it in 2014. Seems like I've lost it, it's not even in my backups. It was broken last time I tried it, as some new torque effect kept twisting the body.

    It is basically a flexible spine with a single rotator in the head, connected to cranks in each segment. Beams from the cranks move the legs. Each pair of legs is a quarter phase ahead, which is where the wavy crawling movement comes from. Steering hydros bend the body sideways.

    Now I'd probably use hydros to move the legs directly and lua to control them.
     

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  13. SmashChan

    SmashChan
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    This is soooo cool. Are you planing to make it again ?
     
  14. Nathan24™

    Nathan24™
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    Sorry for bump but...
    Aww, damn. :(
    It would've been a really cool addition to the game though.
     
  15. MASKED REPTILIAN

    MASKED REPTILIAN
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    i wish i had the sill to make something like it
     
  16. fufsgfen

    fufsgfen
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    Start with small and improve from that to something that can actually move.
    https://wiki.beamng.com/JBeam_Introduction

    You can start also with something really simple like this (don't steal my sword model):
    upload_2018-6-15_1-35-45.png
    It really does not do much of anything, but making something such simple gets one started in learning how jbeam really works. Using blender to make edges (beams) and nodes (vertexes) is quite simple and there is no need to worry about graphics.

    Really simple to make, add triangle shape, remove faces, add two edges for cross bracing the shape, then just export as jbeam:
    upload_2018-6-15_1-45-15.png upload_2018-6-15_1-46-7.png
    https://wiki.beamng.com/Blender_Exporter_plugin

    Then you can add to shape whatever you want, experiment.

    Look beginner Blender tutorials from YT if you don't know how to use Blender.
     

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  17. SmashChan

    SmashChan
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    Nice :)
     
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