Revamped CRD Monster Truck Development Thread

Discussion in 'Beam-Monsters' started by Deleted member 160369, Aug 1, 2017.

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  1. aman1127

    aman1127
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    Anything cool in the works?
     
  2. ThunderBuddy02

    ThunderBuddy02
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    Weird and possibly stupid question, but in some of the newer trucks (real life), I’ve been noticing them switch over to a digital style cluster. To my knowledge I’ve only seen it on Son-uva Digger and El Toro Loco, but I think it might be on other trucks as well (correct me if I’m wrong). Will that be added in a potential update (not saying V1.15, maybe V1.20 or V2)?
     
  3. Deleted member 160369

    Deleted member 160369
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    Maybe. Who knows...
     
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  4. Timothy Chamlee

    Timothy Chamlee
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    How are things going?
     
  5. erhminer

    erhminer
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    Im usually a fairly humble person when it comes to sharing my videos but I decided to team up with T.Ray to make this video to showcase some of the greatest trucks in beamng! I hope everyone enjoys and @FLyInG 2 YoUr SoUL your work is amazing keep up the great work!
     
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  6. aman1127

    aman1127
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    What map is that? Able to share?
     
  7. erhminer

    erhminer
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    It’s just Beamng World Finals 1 it’s on the Beamng Monster Trucks group. I just took out the busses and cars for that video becasue of the glitchy replay system!
     
  8. Mike Bevavava

    Mike Bevavava
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  9. Shelby 427

    Shelby 427
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    this thread has gotten really quiet, anything in the works?
     
  10. Deleted member 160369

    Deleted member 160369
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    Yes :p
     
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  11. mrgrimmonster

    mrgrimmonster
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    Attached Files:

    • DUMauULVwAA35Sy.jpg
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  12. ThunderBuddy02

    ThunderBuddy02
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    Don't know who mentioned it, but I was able to replicate the problem with the "crushable" halo.
    ScreenShot2018-06-09at94831AM.png
     
  13. Deleted member 160369

    Deleted member 160369
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    Halo is currently undeformable. Only way to reproduce that is to expose the chassis to unrealistic forces or abusing the node grabber.
     
  14. ThunderBuddy02

    ThunderBuddy02
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    I believe the way I got this to happen was crashing the top half of the truck's chassis into one of the dumpsters in Oakland 2013.
     
  15. Deleted member 160369

    Deleted member 160369
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    I'll add more beams to the halo nodes, there's not much I can do about this...
    --- Post updated ---
    This should do it...
     

    Attached Files:

    • halo_fix.png
  16. ThunderBuddy02

    ThunderBuddy02
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    Thanks F2YS.

    By the way, I was originally planning on posting this in the public group but I didn’t want to spoil the next update.
     
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  17. Deleted member 160369

    Deleted member 160369
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    New beta files available.

    Included:

    - Updated, high definition textures for flags by @acapaldi.
    - New 3D model for shocks by @ROCKGODBOSS.
    - Addon Pack: new optional ZF axles (default option for all Bigfoot presets; 3D model by @ROCKGODBOSS).
    - Trophy Truck body: various bug fixes and improvements to the body structure.
    - Anti-stretch tensioner beams for both halo chassis designs.
    - Updated presets and thumbnails.

    :)
     
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  18. gameboy3800

    gameboy3800
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    new beta is ver goot. i noticed some tire wobble when braking in mid air. not sure if its the weight rebalance or an unknown bug. still drove and broke very good.
    vid up whenever.
     
  19. Deleted member 160369

    Deleted member 160369
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    Neither. It's been present since... ever.
     
  20. Deleted member 160369

    Deleted member 160369
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    Main archive reuploaded, fixed a bug with windshield connectors.
     
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