Have been messing around with textures for 1 hour now trying to get rid of this unwanted red color. Here's the .cs: Code: singleton Material(exterior) { mapTo = "exterior"; useAnisotropic[0] = "0"; castShadows = "0"; translucent = "0"; doubleSided = "0"; translucentZWrite = "0"; diffuseMap[2] = "exterior.png"; diffuseMap[1] = "exterior.png"; diffuseMap[0] = "vehicles/common/null.dds"; specularMap[0] = "vehicles/common/null.dds"; specularPower[0] = "128"; pixelSpecular[0] = "1"; specularPower[1] = "32"; pixelSpecular[1] = "1"; specularPower[2] = "128"; pixelSpecular[2] = "1"; diffuseColor[0] = "0 0 0 0"; diffuseColor[1] = "0 0 0 0"; diffuseColor[2] = "0 0 0 0"; useAnisotropic[0] = "0"; useAnisotropic[1] = "0"; useAnisotropic[2] = "0"; castShadows = "1"; translucent = "1"; translucentBlendOp = "None"; alphaTest = "0"; alphaRef = "0"; dynamicCubemap = true; instanceDiffuse[2] = true; materialTag0 = "beamng"; materialTag1 = "vehicle"; }; Pictures: Any help will be credited in final release.
Tr Try looking at some of the official cars material cs files and base it off of that. Or just completly start over
I do need more help with stuff, but this specific problem has been fixed. How do i create skins for a non-offical BeamNG Vehicle?
same method but instead use the uv under diffuse map as the model likely wont have a second uv. if you want to use overlays make it yourself
here's the code for the texture Code: singleton Material(exterior.skin.barstowv6){ mapTo = "exterior.skin.barstowv6"; diffuseColor[0] = "1 1 1 0.1"; diffuseMap[0] = "vehicles/Vehicle/barstowv6.jpg"; dynamicCubemap = true; doubleSided = "1"; beamngDiffuseColorSlot = 2; //cubemap = "BNG_Sky_02_cubemap"; materialTag0 = "beamng"; materialTag1 = "vehicle"; }; So where's the UV Under the diffuse map because i think im reading it wrong
singleton Material(exterior.skin.barstowv6){ should be singleton Material("exterior.skin.barstowv6"){ if im correct
T-pose to show dominance ok i'll try that if it works ur a god --- Post updated --- update it didn't work still a green car with nothing on it