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Announcing Automation & BeamNG.drive collaboration!

Discussion in 'General Discussion' started by Nadeox1, Jun 15, 2018.

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  1. fufsgfen

    fufsgfen
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    I did read some older FAQ where they mentioned that with team of 6 it would take way too much time, but I think there was mentioning about if there would be enough sales, then maybe, however from current FAQ I read this:
    https://automation.gamepedia.com/Game_FAQ

    Hopefully someone makes tutorial of how to place interior from Gavril to some car, that would perhaps be very useful.
     
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  2. Nathan24™

    Nathan24™
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    Will universal wheels be planned?
     
    #202 Nathan24™, Jun 16, 2018
    Last edited: Jun 16, 2018
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  3. Dean Wang

    Dean Wang
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    Are they going to have universal wheels ?
     
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  4. Sithhy™

    Sithhy™
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    Well, I guess some users from the BeamNG forum could find a new job now :p
     
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  5. Stynger

    Stynger
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    Will the cars from Automation have engine thermal simulation?
     
  6. Nathan24™

    Nathan24™
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    Well, maybe it could be possible to model an interior yourself for your Automation cars. :)
     
  7. fufsgfen

    fufsgfen
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    Round shapes are hard to model, as well as HD modeling, I do just low poly things and not very complex of them :p
    upload_2018-6-16_20-26-53.png
     
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  8. Sithhy™

    Sithhy™
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  9. coolusername

    coolusername
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    With some luck, Automation get on sale around 13th july. (at least it would make sense, so more would buy it and they make more money at the end of the day, wouldn't they)
     
  10. EruptionTyphlosion

    EruptionTyphlosion
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    They announced that there would be a sale starting July 13th, with discounts towards the other product available if you own BeamNG or Automation.

    "Keep an eye out for a joint release from BeamNG.drive and Automation on July 13th. The cross promotional sale starts then!" - BeamNG devblog
     
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  11. mms

    mms
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    sorry for getting to you late, I was at a junkyard today.

    I made it look like that so it would kinda look like a Toyota van wagon. 1986-toyota-van-wagon-5.jpg

    thanks for the suggestion though! I wanted it to look like a mixture of a caravan, lumina, and van wagon.
     
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  12. bamres

    bamres
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    Amazing! I remember purchasing both of these games around the same time and think that combining them would be insane/awesome
     
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  13. IAchievedBacon

    IAchievedBacon
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    I really love the idea of Automation coming to BeamNG but my real concern is the converter being the more popular way to make mods. I’m worried that the quality mods our forum makes will decrease if used too much.:(
     
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  14. Daffyflyer

    Daffyflyer
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    Automation Team

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    Not it in the initial release. IIRC you need a proper exhaust for thermals. We do have a sweet dynamic exhaust piping generator in the works, and once that's done we can do thermals too.

    There will of course be brake fade in the initial release though.
     
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  15. Sithhy™

    Sithhy™
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    How many features from BeamNG will the Automation cars have in regards of the drivetrain/engine simulation at first?
     
  16. Daffyflyer

    Daffyflyer
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    Automation Team

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    I'll have to check with one of the programmers for an exact list (I'm one of the artists), but most of the features are coming across, power, fuel consumption, turbos, sound, a bunch of gearbox parameters, limited slip diffs, locking diffs/transfer cases etc.
     
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  17. Tsutarja495

    Tsutarja495
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    Oh boy, can't wait to export my 1200 hp kei car :p
     
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  18. Popeyes

    Popeyes
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    Holy shit. Now I can drive my shitty communist cars that only go about 80 mph.
     
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  19. Flippi 284

    Flippi 284
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    Will the cars be able to catch on fire?
     
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  20. DriftinCovet1987

    DriftinCovet1987
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    Will there be heavy vehicles (semis, buses), tiny vehicles, more old vehicles, and flat-8/10/12 engines planned for Automation?
     
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