I hope so. But you have to consider that the jumps are only smooth or not deadly if you have the right speed, either too fast or too slow will mess you up. So it would need similair gear ratios, torque, top speed and i dunno what, at least i have that impression.
Propulsed entirely by submeshed rims. It uses 'propellers' submeshed inside the rim nodes to give it thrust in water. No buoyancy yet so it relies entirely on the wheel propulsion to keep it afloat. Blue arrow is wheelspeed and blue-red arrow is airspeed.
Lifted Quattro A4 after a bit of a rockcrawling misadventure. Note the minimal cosmetic damage and very slightly bent radiator. (imported from here)
It did in RoR. It'll be much easier with BNG due to lua. Only problem is there is no way to get a vehicles roll with lua, yet, but once that's implemented it'll be possible.
Oh, neat map there. The trailer really makes me want to try it out Uh, I got this instead. Will it be another thing I will give up on? Let's see.. It's based on those 90's Italian Station Wagons. I called it Nardelli (mah fictional brand bro ecsdee) Titian. (imported from here)
I would enjoy seeing a vehicle that uses frame twist rather than a suspension, it could be interesting.
Are you actually modelling that or making a plane and extruding it? A real car would have a lot more curvature along its sides and pillars.
Not really sure about this one, could be the start of something new. Haven't done much so far. (imported from here)