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Automation Export Rear Suspension Bounce Issue

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by mmiller62, Jul 25, 2018.

  1. mmiller62

    mmiller62
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    Joined:
    Jan 2, 2016
    Messages:
    3
    So I exported a rwd sports sedan (Something similar to the Dodge Charger SRT 392 and Hellcat models) to BeamNG and I can't seem to get rid of the rear end bounce, like driving over continuos bumps only when stopped. I've cleared the cache, softened the rear suspension in Automation, and the rear ends of the cars still bounce. These are the only cars that do this, all my other cars are fine.

    The cars in question have single coil rear suspension, active sport springs, semi-active dampers, and passive sway bars.
     
    #1 mmiller62, Jul 25, 2018
    Last edited: Jul 25, 2018
  2. Goosah

    Goosah
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    Global Moderator
    BeamNG Team

    Joined:
    Aug 30, 2013
    Messages:
    790
    We found the cause of this problem, a solution will come with Automation's next update. The issue is that some nodes are colliding with the suspension causing it to be stuck in position. For now you could try changing the ride height, you might be able to fix it that way. Changing to a non solid axle suspension type will definitely fix it.

    If you are familiar with editing jbeam, you can, unpack the mod using the mod browser, go into the suspension_R.jbeam file of the exported car and move the line with "noncollidable triangles" up as shown:
    http://media-cdn.beamng.com/qZVDJbMQY8fYouAs/qZVDJbMQY8fYouAs.png
     
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  3. mmiller62

    mmiller62
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    Joined:
    Jan 2, 2016
    Messages:
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    Cool, many thanks Goosah! Editing outside of the game(s) isn't exactly my forte so I'll patiently wait for the next Automation update. :D
     
  4. Demios

    Demios
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    Joined:
    Mar 30, 2020
    Messages:
    1
    Hello, COVID lockdown finally made me bite the bullet and buy automation... I'm trying to do something funny with the "50 HP racers" but i'm facing the same problem.
    I'm exporting a 380 kg mid engine car and the rear suspensions keep collapsing upon spawn.
    I tried everything above (I wasn't able to find additional guidelines online), so I changed ride height, spring stiffness, tyre width, suspension scheme (pushrod and DW), even engine orientation (mid transverse and mid lingitudinal) but nothing changed.
    So I tried with Jbeam (firts timer here too), i found the lines indicated abouve, tried moving them a bit (they are not exactly the same, i think for the different suspension layout thant the OP) but wasn't able to fix it. I even tried playing with breakgruop and disable mesh break (just by instict, because I don't know what they are and I tried to search them but apparently I'm way behind in the learning curve to understand specific parameters...)
    Apparently this bug is not completely fixed, but can anyone help me navigate through it?

    Immagine.jpg
     
    #4 Demios, Mar 30, 2020
    Last edited: Mar 30, 2020
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