I know, I was just kidding. But I still find it kinda unaccomplished, despite the obvious inspiration.
In 1st picture they obviously are trying to gain performance by rendering only every nth line in HD, rest in LD, you can kinda almost see the HD version of the building from those stripes, almost! Notice also wonderful new UV mapping technique called Zebra in stairs, that is how most of the stairs in Italy will look In 2nd picture is ToDo list for next update, with what was earlier speculated to be coffee stain. My secret version of Italy shows incredible performance improvements, however it is bit of bummer when you can see HD only from those tiny gaps and rest being tad blur. Here is another leak, sneak peak of typical Italian yellow brick, here they are testing stairs without Zebra(tm) UV mapping and it kinda is more laggy, but looking forward of upcoming HD version, which you can kinda see from those stripy gaps: It might be I'm not being 100% serious
There is a secret way to update the game early, one needs to spawn WCUSA industrial spawn, turn 180 degrees, travel certain distance and face right, that will initiate in game updater that is using latest achievements in quantum technology, it is really seamless way to integrate new content using NDS* so moving between new and old does not produce any kind of lag. If you want to get Italy early, turning again 180 degrees at spot of new content will achieve that. * None Did Spot It is interesting though how you can hide things plain on sight
It means I was objectively right and non sarcastic in any of my conclusions, and LFJHutch (Who clearly doesn't have any idea of when Italy is coming out) and as so non-jokingly gave it a completely truthful informative, as i am right in any way.