Let's liven this place up a bit. I got distracted after finding out about the marine Volvo D7C engine from my Comet. And well, here we are.
In theory it should work, need to add more beams though, circular part is going to be built kinda like spoke wheel, it attempts to be then rail for slidenodes that upper body would slide nodes would go around, providing turning of torso, in theory, I'm way over my head with this though. Those new rotating hydro things might become handy, but don't except to drive this thing, at least any time soon, it is just something to learn new stuff for me. Good luck with NBeditor and Notepad++ doing this stuff: @Khalibloo's Blender plugin speeds up thing really a lot, it is less than 1 hour of total working time and could be done a lot faster too, never done anything this complex, so have to iterate a lot Really just like doing low poly mesh and then just add bracing, node weights, groups all can be set in Blender, so changes are quick to test as just need to modify structure. In future that tool might be even better as he is making updates to it even those are not announced on forum. This kind of things help in learning to 'get' beam structures.
I was reminded of that, but couldn't bring myself to referencing a meme from like 2012. OT: (without reshade )
2 NEW rims to the game. Front 4-LUG: Autobello type 2 Rear 5-LUG: GP-sand star An issue i have, with these is. is the (Front rims the 14x9) i only have 1 pare of tires available for them. but the rears of the same rim, would have race tires, and sport ? And the GP only in the front comes in as 15x7 is that the same for everyone ?!!!
Yes, the Sand Star is a Baja styled wheel, so it only has a specific size for each set of tires If only i could prevent time travel