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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Dean Wang

    Dean Wang
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    Sep 22, 2016
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    2,177
    dammit ! i was going to add airbags to my mod...
     
  2. BeamCarHomeTrade

    BeamCarHomeTrade
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    Sep 30, 2017
    Messages:
    808
    K,will they deploy,cause mine does every crash
     
  3. Dean Wang

    Dean Wang
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    Sep 22, 2016
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    2,177
    tbh, its not that hard to do

    all you need to do is combine the airbag mesh to the cracked windshield mesh
     
    • Agree Agree x 1
  4. Nicelittle

    Nicelittle
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    Apr 27, 2017
    Messages:
    772
    20181204183459_1.jpg
    noice
     
    • Like Like x 6
  5. CN877

    CN877
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    Jun 27, 2017
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    1,465
    Dry Van: Toyota Racing Skin - Coming Soon.
    Tease2.jpg Tease1.jpg

    Download the Toyota Racing Prerunner Config >HERE<

    Update: Dry Van Skin Released! Link in the Toyota Racing Prerunner thread. Enjoy!
     
    #19665 CN877, Dec 5, 2018
    Last edited: Dec 5, 2018
    • Like Like x 10
  6. flystyle

    flystyle
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    Aug 5, 2013
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    157


    Might make a return, might not. Who knows?
     
    • Like Like x 25
    • Agree Agree x 3
    • Informative Informative x 2
  7. HadACoolName

    HadACoolName
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    Aug 3, 2013
    Messages:
    1,923
    Yassss daddy <3

    ot:
    screenshot_00152.png
     
    • Like Like x 2
    • Agree Agree x 1
    • Informative Informative x 1
  8. RetrO_TyT

    RetrO_TyT
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    Mar 15, 2017
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    457
    just leave it here
    screenshot_2018-12-06_19-36-53.png
     
    • Like Like x 5
  9. Blijo

    Blijo
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    Apr 27, 2016
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    2,055
    Sooo, you might have guessed it from my latest post in the screenshots thread but I am working on something that uses my train axle system :)
    What could that possibly be....:confused:\

    A train of course!

    A small diesel train of some 18 tonnes(10t ingame currently).
    It has some new(for me) features like a realistic jackshaft, my own train wheels, simulated buffers etc. The couplers also work, they are linked to the chassis with one chain link(that is damped too much at the moment:cool:)


    I am currently working on the powertrain, the axles themselves don't really like to be connected to rotators at the moment... That is why it shakes a bit, it WIP :rolleyes:
    I also want to include a realistic dieselhydraulic powertrain. It is currently powered by an half-assed gearbox and the T-series engine.
    The axles are suspended on a subframe that is connected to the main frame with slidenodes and coils.
    screenshot_2018-12-05_17-53-59.png
    screenshot_2018-12-06_16-41-02.png
    screenshot_2018-12-06_18-03-44.png
    It works quite well with existing rail vehicles, couplers have the same name and they are somewhat compatible.
    I want to make the wheels more realistic, move the flanges inwards and taper the two main rings a bit. But to make that work(like a real train), I would have to make new rails that are rounded but also wide enough to prevent the train from leaving the rails while tilting.
    Or just keep it as it is now since it works reasonably well...

    Maximum speed of the loco is 80kmh now because of the gearing but it is stable up to waaay higher speeds :cool::cool::cool:

    And before you start crying that I abondon stuff, I am still progressing on the Fintray Roadster but it takes time to get enough motivation to texture it and to fix the rear suspension and softtop.
     

    Attached Files:

    • screenshot_2018-12-06_18-03-28.png
    • Like Like x 32
  10. RetrO_TyT

    RetrO_TyT
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    ...
    screenshot_2018-12-07_16-02-21.png
     
    • Like Like x 5
  11. BeamCarHomeTrade

    BeamCarHomeTrade
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    Joined:
    Sep 30, 2017
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    808
     
    • Like Like x 18
    • Informative Informative x 2
  12. rottenfitzy

    rottenfitzy
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    Mar 7, 2015
    Messages:
    680
    Good deformation and airbags...
    not bad...
     
    • Agree Agree x 2
    • Like Like x 1
    • Informative Informative x 1
  13. KozyKat

    KozyKat
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    Jun 13, 2015
    Messages:
    259
    Can't wait to have airbag deployment after landing a jump, if this ever releases.
     
  14. SebastianJDM

    SebastianJDM
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    Apr 9, 2017
    Messages:
    856
    them duke boys are at it again.
     
    • Agree Agree x 1
  15. TheDiamondLord8

    TheDiamondLord8
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    Jan 2, 2017
    Messages:
    1,988
    Let's see some passengers from some mod with the airbags. I want to see what happens.
     
    • Agree Agree x 1
  16. MisterKenneth

    MisterKenneth
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    Mar 26, 2016
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    1,747
    I think this demonstrates that airbags are possible, and don't have to be super complicated.
     
    • Agree Agree x 3
  17. TheDiamondLord8

    TheDiamondLord8
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    Jan 2, 2017
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    1,988
    Certainly. This will hopefully be allowed to be shared freely and add it to other mods. The realism it adds is immense.
     
    • Agree Agree x 1
  18. Blood-PawWerewolf

    Blood-PawWerewolf
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    Joined:
    Jan 18, 2016
    Messages:
    654
    i just hope we can use both the airbags and the crash test dummies at the same time.
     
    • Agree Agree x 2
  19. CN877

    CN877
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    Joined:
    Jun 27, 2017
    Messages:
    1,465
    Coming soon: Final version of my Toyota Racing Skin Pack

    Will include:
    Various small improvements on the Prerunner skin
    Configuration improvements for the Prerunner - Now more suited for the Baja 1000
    New image for Prerunner in vehicle selector (due slight skin and configuration changes)
    File name fixes in both Prerunner and Dry Van Configs to prevent future conflicts.
    No more having to download 2 files. Dry Van and Prerunner configs will be in the same .zip file.

    20181208144516_1.jpg

    EDIT: Update Released. Click >>HERE<< to view.

    READ INSTRUCTIONS CAREFULLY BEFORE DOWNLOADING
    (This update contains important changes in file names)
     
    #19679 CN877, Dec 8, 2018
    Last edited: Dec 8, 2018
    • Like Like x 8
  20. Jota3214™

    Jota3214™
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    Jul 9, 2016
    Messages:
    1,723
    Work with the jbeam better... This is not good for a jbeam... It's just a slapped ETK 800 with only a few "changes".

    And please put more dedication to your mod, if you want a good mod, learn how to jbeam for God's sake... And also learn how to model too...
     
    • Agree Agree x 8
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