WIP Beta released Endurodrome 0.4.5

A simple circuit that puts your car's durability to the test.

  1. ZealousPlum

    ZealousPlum
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    For some reason as I'm working on the map it just gets rid of its own files, so I just had to move the files over from an old version and it's good as new. Annoying, but not as bad as it could've been I guess.
    --- Post updated ---
    Here's the fixed version of 4.0! I'll be submitting it as an update now so it should be visible in a day or 2.
    I checked many times to make sure it was working on my end, hope it works for you guys too.
     

    Attached Files:

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  2. ZebraTorch

    ZebraTorch
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    May 8, 2017
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    This download works! Thanks for fixing it!
     
    • Informative Informative x 1
  3. nickbaxwar

    nickbaxwar
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    thanks mate
     
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  4. ZealousPlum

    ZealousPlum
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    • Like Like x 1
  5. CrashTester

    CrashTester
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    I must say, this course is superbly designed. I do enjoy using the random vehicle selector mod (https://www.beamng.com/resources/random-vehicle-config-spawner.635/) and drive around the track with totaly unsuitable vehicles. I thank you ZealousPlum for this map. One thing that I may suggest however, is an alternative route to skirt around the mud section and the large jump (individually) as I prefere very gradual deterioration of the vehicles and I find these sections a little too destructive (Sounds odd for BeamNG I know!) for my personal liking. In all seriousness, hats off to you for what is such a splendid map!

    Love the new speed bumps too!
     
    #45 CrashTester, Jun 4, 2018
    Last edited: Jun 4, 2018
    • Agree Agree x 3
  6. ZealousPlum

    ZealousPlum
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    Since the main course is pretty much done I've been working on alternate routes so I might as well put one that goes around that jump for you. Thanks for everything you said here and in your review.
     
  7. CrashTester

    CrashTester
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    And thank you for I) The quick reply, and II) Planning to add an alt. route round the jump.

    Also, you're welcome.
     
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  8. Kirby_49

    Kirby_49
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    Jun 9, 2018
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    so close but miramar could not make it to lap 4
     

    Attached Files:

    • BeamNGdrive-012035749-RELEASE-x64106201801305.png
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  9. NavJack27

    NavJack27
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    Dec 25, 2016
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    would you be okay with me uploading a modified version of this map with the road path (not the terrain itself) fixed for AI drivers?
     
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  10. default0.0player

    default0.0player
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    The Blackfoot BCPD made it to lap 9 at lap 10 overheating locked the engine up
    BeamNGdrive-014047356-RELEASE-x642018_12_1423_20_10.png
     
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  11. Herszciak88PL

    Herszciak88PL
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    Jan 22, 2018
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    57
    oh god
    what happened
    --- Post updated ---
    upload_2018-12-15_14-8-2.png
    Hirochi Sunbrust Track is not for that kind of tracks
    --- Post updated ---
    ibishu hopper classic too
    --- Post updated ---
    upload_2018-12-15_14-13-2.png
     
  12. default0.0player

    default0.0player
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    After the 0.15 update, most of the vehicles cannot get out of the mud area in most of the mod map(not limited to endurodrome). Please reduce mud depth on your next update!
     
    • Informative Informative x 1
  13. ZealousPlum

    ZealousPlum
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    I noticed that, I'll check it out.
     
  14. default0.0player

    default0.0player
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    Second hotfix for 0.15
    Fixed maps default mud depth, this is no longer a problem.
     
  15. default0.0player

    default0.0player
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    The LKS Prerunner survived BeamNGdrive-015037624-RELEASE-x642019_1_3121_22_50.png
     
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  16. ITHEPUNISHER

    ITHEPUNISHER
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    Sep 23, 2018
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    Hey, can you route the AI so they can do the track aswel? i tried setting them to do it but they don't drive, id love to see how many of us last lol me and 3 cars who shall survive xD
     
  17. Archive

    Archive
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    Sep 10, 2019
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    Agreed with ITHEPUNISHER, AI cars around this track would make it even better! It's already one of the main reasons I play Beam. Love tweaking cars and driving them as hard as I can.
     
  18. Minifig24

    Minifig24
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    Jul 23, 2020
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    Don't know if you are still working on this mod, but the latest game update (0.20) seems to have broken many of the textures.
     
    • Agree Agree x 3
  19. Kirby_49

    Kirby_49
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    Jun 9, 2018
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    234
    clear cache
     
  20. Minifig24

    Minifig24
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    Jul 23, 2020
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    I did, even tried copying everything over to a second hard drive, uninstalling the game, and installing just this one mod and stuff is still broken. Map is technically still playable even with many of the textures missing though.
     
    • Agree Agree x 2
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