You can't force him to, unless you offer to pay him money, then which he might. Modders don't get paid to mod, hence why mods are not on the top of their to-do list.
Whenever i load the mod, it always says "Fatal Error. Please reload the vehicle." does anyone know why it's doing this?
You have a conflicting mod, some other mod is probably screwing with it. Try removing all other mods besides this one, clear your cache, and see if it works. If it doesn't, idk what to tell you. Maybe the update broke it or something.
I wanted to ask a question. I would like to know how to transfer some of those paint schemes on 3D Autosports to the latemodel.zip folder to get it to work?
I saw a bunch of 11 and 12 year olds saying stuff like `Needs more power` or `It needs to be faster` They're probably thinking late models are NASCARS that can reach 200 mph and above. The speed in this mod is quite realistic reaching speeds around 130 mph. But even I like to be unrealistic sometimes and make cars go stupid speeds. So I took some time and modified this. "mainEngine":{ "torque":[ ["rpm", "torque"] [0, 0], [2300, 380], [2999, 445], [3650, 507], [4350, 550], [5100, 603], [5900, 648], [6450, 702], [7150, 740], [7800, 797], [8475, 640], [9080, 510], ], "idleRPM":500, "maxRPM":10000, Its capable of allowing the late model to reach speeds of 180 and 190 miles per hour with the spoiler and 200 to 220 with out the spoiler. Go ahead and paste it in the jbeam if you want unrealistic NASCAR speeds.
A Also for those wishing for unrealistic speeds, the T button seems to speed them up for no reason. This might just be a bug for my game (personally it's fun to mess around with) but if it's with the whole mod it's a bit easier.
i want to be able to use the wheels on other cars, could the creator put them in a common>wheels file ?
It’s some thruster that is used for testing, but sometimes mod makers forget to comment out the code in the jbeam, leaving it still active. It’s actually really fun to have enabled.