WIP Beta released Bagtrailer 1.2.2

The lowest trailer in BeamNG!

  1. StaryKoniu

    StaryKoniu
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    May 14, 2015
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    3
    All others mods working without any problem.
    I will try and let You know Dear
    --- Post updated ---
    Clear cache solved my problem. Many thanks DEAR ! :)
     
  2. Skivster

    Skivster
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    Aug 21, 2014
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    Hyuk hyuk this is an awesome mod. Finally something that can carry really heavy cars, thanks to airbags and pressure adjustments.
    One small, or maybe huge(?) request: Make the flat space where the car sits wider.
    Im currently having fun with Bruckell Firehawk V12, and its really really tight fit. Having more space between would be a godsend.
    Ok second ;d request/question. Add a tow hitch at the back. So it can tow another trailer just like this one.
    BeamNG2018-07-2101-27-33-41.png BeamNG2018-07-2101-27-30-84.png
    BeamNG2018-07-2101-27-27-12.png BeamNG2018-07-2101-27-23-74.png
    Edit: Also sometimes its a beach to drive cars into it, as the wheels of the car tend to blow up and get stuck in the floor
     
    #22 Skivster, Jul 21, 2018
    Last edited: Jul 21, 2018
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    • Agree Agree x 1
  3. danielgreenfield0

    danielgreenfield0
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    Has anyone else been getting a fatal exception on load?
     
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  4. adam97ify

    adam97ify
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    Dec 14, 2013
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    Yes fatal error, and keys don't working.
     
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  5. CN877

    CN877
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    It must be an error on your end, it's perfectly fine for me :)
     
  6. Blijo

    Blijo
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    Clear cache?
    And what is your game version?
     
  7. Sherman989

    Sherman989
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    Dec 3, 2018
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    He might have a mod that breaks the trailers functions
     
  8. danielgreenfield0

    danielgreenfield0
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    I did clear the cache and I'm running the current version of the game 0.14.0.4
     
  9. CN877

    CN877
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    It would be a conflicting mod, launch in safe mode and activate the bagtrailer and see if it works.
     
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  10. danielgreenfield0

    danielgreenfield0
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    Ok I'll try that. Thank you
     
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  11. danielgreenfield0

    danielgreenfield0
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    Found the culprit mod. It was the animated wipers mod for the satsuma 100a mod that came out. might have some script in there that breaks all animations.
    --- Post updated ---
    I have also found that with the wipers mod disabled, even though the wipers block the windshield, they can be reset by reloading the vehicle with R.
     
    #31 danielgreenfield0, Dec 15, 2018
    Last edited: Dec 15, 2018
    • Informative Informative x 2
  12. Blijo

    Blijo
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    • Like Like x 1
  13. JoNnii

    JoNnii
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    Lovely mod. It's really wide, but even more usefull. The functions are amazing. I must admit that I really like the suspension system after all. That's a kind of air ride that'd be actually a blast in BeamNG's cars, too.
     
  14. SquarebodyChevy

    SquarebodyChevy
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    Oct 25, 2018
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    I've noticed that when loading cars, it pops the tires. I disabled all mods and cleared cache, and it still does it.
     
  15. CN877

    CN877
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    I was using it yesterday and I didn’t have that issue... are you sure it’s not on your end somehow?
     
  16. SquarebodyChevy

    SquarebodyChevy
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    I don't know if it's on my end or not. I'll delete and reinstall it and see if that helps.
     
  17. Mackezu

    Mackezu
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    Nov 23, 2017
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    It happens here too with some cars. I can load them but when I try to unload them it pops the tires and gets stuck in the trailer.
     
  18. VolvoB10M

    VolvoB10M
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    Aug 5, 2014
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    The functions to raise & lower the suspension no longer seem to work after the latest update, is anyone else experiencing this?
     
    #38 VolvoB10M, Feb 15, 2019
    Last edited: Feb 15, 2019
  19. Blijo

    Blijo
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    Make sure you enter the trailer correctly. Let the ends of the trailer rest on the floor, also make sure your car is in the middle.

    Nope, it works fine here.
    Check other mods, there must be a conflicting mod. Also test whether your citybus airbags still work, they work on the same system as the bagtrailer
     
  20. VolvoB10M

    VolvoB10M
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    Aug 5, 2014
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    I managed to get it to work but I had to manually enter all the functions in to NUM keys which had to be cleared of camera controls.
     
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