Mechanical Failures and more stuff

Discussion in 'Ideas and Suggestions' started by EnjoyMyHItsYT, Jan 22, 2019.

  1. EnjoyMyHItsYT

    EnjoyMyHItsYT
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    Joined:
    Oct 9, 2016
    Messages:
    1,591
    Features:
    it would be a idea if u drive a older car to long that you maybe get some troubles in the engine or electronic defects like the tachometer is not working or one lightbulb doesn't work..or something else broke for just driving around..

    Ideas:
    that u can get Scratches on the Car if u hit something and not just a thing break..or when the car is cold that the car is louder then it is warm...better I6 sounds for the ETK Series they sound like "Honda Civic" lol...real weather and dynamic weather! that the tyres are not squeking when u are in rain and you do a burnout it should sound like in forza horizon 3 with this scratchy tyre spinning when rain! tyre wear would be also nice! and that fluids can run out at a crash! better turbo sounds and blow off's...and dirty simulation if u drive over mud or gravel...

    PERMANENT QUESTION:
    Multiplayer is not aible to do! the game is a high performance game and multiplayer i know is a high requested feature but its not aible to do at the moment!
     
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  2. Sithhy™

    Sithhy™
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    Joined:
    Apr 5, 2017
    Messages:
    3,344
    Okay?

    As for mechanical failures, I think it was the devs which said there would need to be a certain "trigger" for the failures to happen like in real life, not just out of the blue
     
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  3. FORDBEAMER

    FORDBEAMER
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    Joined:
    Mar 28, 2016
    Messages:
    67
    DISCLAMER: I KNOW LITTLE TO NOTHING ABOUT CODING
    If the game requires a trigger to set an event off (ie: broken headlight) couldent the devs add something like:
    Part a (headlight) fail 25% of the time if distance = <10mi driven
    or
    Part b (radiator) begin leaking 10% of the time if distance = <25mi driven

    Again, all just quick examples, but maybe a potential idea.
     
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