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Questions regarding the in-game clutch.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by BBQ, May 19, 2013.

  1. BBQ

    BBQ
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    Aug 27, 2012
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    Well, in RoR the clutch was...crap, it was way to sensitive, and I wonder if you are going to fix this in BeamNG, to make it more realistic?
     
  2. Davidbc

    Davidbc
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    Mar 20, 2013
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    The whole engine thing is crap, I really hope beamng is totally different in that aspect. I also hate when you rev the car and the revs go down very slowly.
     
  3. LJFHutch

    LJFHutch
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    Environment Artist
    BeamNG Team

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    Cars in general feel a whole lot more like actual cars now; it's a huge improvement over RoR.
     
  4. Davidbc

    Davidbc
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    It's so good to hear that :D In Racer the clutch feels like a real one.
     
  5. BBQ

    BBQ
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    Great! And yeah, I also hate the RPM's that "never" fall down.
     
  6. dkutch

    dkutch
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    Meh, there is ways to fix that in the truck file.
     
  7. BBQ

    BBQ
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    By lowering inertia, yes, but then the car gets weak.
     
  8. dkutch

    dkutch
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    No, by editing torque curves AND intertia.


    Still doesn't mean it works well. But there are ways around it.
     
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