I decided to convert a map on my birthday, so I did. Real Life Video: I would make my own video, but I'm lazy. Credits: zwiss / rainmaker87 - The original Tsukuba mesh Yotaak - Conversion How to get it working? 1. Download the zip 2. Open the zip 3. Place the folder in BeamNG > BeamNG-DRIVE-0.3 > levels 4. Play FAQ: Q: Does it work with AMD cards? A: Yes. Q: Did you make the meshes? A: Did you read the first sentence? Or, look at the credits? Q: Is it FPS friendly? A: Very friendly compared to other maps. Q: Do you realize that there's a error message when loading the map? A: Yus. Notes: I have no idea if there are any bugs on this map, if you find any, please report it. I did not add any vegetation due to how much FPS it sucks up. Do not upload to any other website. This download stays on BeamNG. More drift tracks you might like from me. Fuji-Drift-Park Ebisu-Manimi Ebisu-Touge Fix 1: Fixed the cube maps, so now vehicles have spec maps. -If you already have the map downloaded, you just need to unpack the "Texture Fix" and drag it into "Tsukuba" folder. -If you don't have the map, then just download the map.
One of the few tracks in Forza that the BEFORE 5-year-old me liked! (The other main one was that Road America track.)
Thank you for posting this track up Yotaak, you did a great job and I love drifting on it, by the way Happy Birthday!
Fixed the cubemap so now cars have spec textures. Updated zip and fix in the original post. Thanks dkutch ;3 Before & after
why you deleted some objects on the map? looks awful. even convert them really so hard to do well? no grid, horizon, tree ... All textures have no glare and anisotropic filtering. although I could finish it all)
Dude, take it easy. Frankly, I don't know that I've ever seen you contribute to this community, even if you had, it still wouldn't give you any right to trash this guy's work. EDIT: And maybe he removed the objects because they weren't up to BeamNG standards.
Too bad that quality turns into a case of copyright infringement. *coughcough*Lotus 49*coughcough* I have to say, the Mazda Raceway was a pretty crappy conversion. Look at the corkscrew and how low poly it is. I can see the triangles from the mesh, and they make the track look pretty ugly. We all know about the Top Gear Test Track, and it's horrible conversion, done by you. So I would hush up if I were you.
tell me that so terrible? and besides the terrible corkscrew on Laguna Seca nothing more to say? I think you just snapped, just to insult me. The work of this guy shit. But you close your eyes to it. Trying to lick his ass)) At least show me a race track, which was converted qualitatively???
Who gives a shit, you both did conversions, porting a map that SOMEONE else made, so you can't brag about it. I don't see Yotaak running around the forum saying "I DID IT BETTER". It's not a map comparison, stop being an ass and give some constructive criticism if you're going to criticise, saying "MINES BETTER" isn't going to achieve shit, maybe you should give him a hand, tell him how to do things. Stop bragging about someone else's work, all you did was port it. Way to go skiper, good way to make the forum hate you?
I did something pointed to errors in the map itself, but again we are talking about me Such work can I do in 10 minutes. within one day I can give you 20 tracks of the same quality as Tsukuba
Lmao i get no shortage of laughter and disgust everytime i read this forum. (Which is sad considering i once though it was a great community) Thanks for uploading the map, it looks nice and you did a great job