Car_Killer's Recent Activity

  1. Car_Killer attached a file to the thread Development Screens (Each post contains a picture OR contributing post).

    I'm happy of new look of map. Also I need to solve drawcalls problem :p [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]

    screenshot_2019-08-20_16-28-46.png screenshot_2019-08-20_16-23-24.png screenshot_2019-08-20_16-26-12.png screenshot_2019-08-20_16-27-06.png screenshot_2019-08-20_16-27-54.png Aug 20, 2019 at 4:34 PM
  2. Car_Killer replied to the thread WIP Beta released Ibishu Kashira (Gen 2).

    Oke, after some testing, doors works for me fine in latest version. Maybe you have mod conflict. [MEDIA] Also that new reverb is so...

    Aug 20, 2019 at 11:49 AM
  3. Car_Killer attached a file to the thread Development Screens (Each post contains a picture OR contributing post).

    Some progress on map :) [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]

    screenshot_2019-08-19_16-19-10.png screenshot_2019-08-19_13-46-19.png screenshot_2019-08-19_13-47-56.png screenshot_2019-08-19_16-11-50.png screenshot_2019-08-19_16-18-18.png Aug 19, 2019 at 6:07 PM
  4. Car_Killer replied to the thread Unsolved how to open .dae.

    Open Blender. Go to File->Import->dae Import your dae ;)

    Aug 19, 2019 at 12:04 PM
  5. Car_Killer replied to the thread 0.17 Discussion thread.

    These lack of textures looks like a mod conflict, you might have some files in Documents/BeamNG.drive/vehicles folder. I think that...

    Aug 18, 2019 at 11:43 PM
  6. Car_Killer replied to the thread 0.17 Discussion thread.

    Run game in safe mode, clear cache.

    Aug 18, 2019 at 11:15 PM
  7. Car_Killer replied to the thread WIP Beta released Ibishu Kashira (Gen 2).

    Thanks for info I'll look into it. I didn't had time to check every of my mods. Bunch of my mods are broken in 0.17 hehe.

    Aug 18, 2019 at 10:51 PM
  8. Car_Killer attached a file to the thread Community Screenshots - Each post an image of BeamNG.drive.

    Poland (WIP) :) [ATTACH] [ATTACH] [ATTACH] [ATTACH]

    screenshot_2019-08-18_17-14-34.png screenshot_2019-08-18_17-13-50.png screenshot_2019-08-18_17-14-04.png screenshot_2019-08-18_17-14-26.png Aug 18, 2019 at 5:16 PM
  9. Car_Killer replied to the thread Translating BeamNG.Drive - Feedback Thread.

    Same problem on Polish translation. Polish letters like ą, ę, etc, are replaced with "?". I think they need add support for more letters...

    Aug 18, 2019 at 10:28 AM
  10. Car_Killer replied to the thread Outdated [0.16.0.3] Better PostFX Mod v3 Revisited by Car_Killer.

    Yeah, but not very soon. I working on different mods right now. ;)

    Aug 18, 2019 at 10:26 AM
  11. Car_Killer replied to the thread 0.17 Discussion thread.

    Same problem here on lowest settings. Probably problem with shader. I need to test it without mods.

    Aug 17, 2019 at 6:40 PM
  12. Car_Killer replied to the thread Outdated [0.16.0.3] Better PostFX Mod v3 Revisited by Car_Killer.

    Removed, due to causing issues in BeamNG 0.17. To fix lack of the terrain on ECUSA, remove lighthelper.zip from mods folder! Do not...

    Aug 17, 2019 at 5:27 PM
  13. Car_Killer attached a file to the thread Development Screens (Each post contains a picture OR contributing post).

    Polish Roads V2 WIP Awesome assets by @DoullPepper [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]

    screenshot_2019-08-17_17-07-26.png screenshot_2019-08-17_17-07-55.png screenshot_2019-08-17_17-08-46.png screenshot_2019-08-17_17-09-14.png screenshot_2019-08-17_17-09-23.png screenshot_2019-08-17_17-09-44.png screenshot_2019-08-17_17-06-13.png screenshot_2019-08-17_17-06-48.png Aug 17, 2019 at 5:13 PM
  14. Car_Killer replied to the thread Update Speculation thread.

    We can add custom starter sounds for long time afaik

    Aug 16, 2019 at 1:22 PM
  15. Car_Killer replied to the thread Outdated [0.16.0.3] Better PostFX Mod v3 Revisited by Car_Killer.

    Remove lighthelper.zip from mods folder then. Tell me if everything is fine now.

    Aug 15, 2019 at 8:59 PM
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