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Hello. I've made an automation car, and I've implemented the gauges from the Moonhawk default car, as I feel that they fit the style of the car...
Yes! Thank you so much! :)
Hello! I'm trying to extract the gauge needles from the Burnside car into a .dae file, in order to use it for an Automation car in BeamNG. I've...
The new version includes a smaller default steering wheel, as not to block the tachometer.
The all Australian beast is back but in a less spine-shattering way. The suspension is softer, the interior is now akin to other cars, and the...
The new version includes: Third brake light, overrevving (9000 rpm limit, revs to about 9500 rpm), handling overhaul, turns tighter around...
Picture this. You're at the track. It's warm, sunny. It's dry. Perfect time for some racing fun. So you line up. Foot on the accelerator, ready to...
The Checker X3 is a contemporary track car, or track toy, given its small size. Don't be mistaken, however, because this lightweight beast is the...
[IMG] If I were to tell you two things about the Okinawa based car manufacturer Shīsā, it would be that one, it isn't very well known, and two,...
Hello. I recently created several different custom badges for my cars in UE4, exported it to Automation as per these tutorials:...
[ATTACH] A British icon, this offroad SUV will take you anywhere, for a good price. Produced for 26 years, with debatable reliability, it is the...