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Any idea when the Soliad/Gavril V8 engines are getting support?
-drops an objectively amazing circuit port on beamng forums -no answers about the same concern everyone is having -refuses to elaborate...
Any word on optimizing this mod? just ran a test race in a server with 8 people and half the grid complained of FPS-related lag. additionally,...
biggest question of all here- why do all of the configs have a 4WD transfer case? additionally, something's going on with the jbeam where there's...
love love love love this map and its beauty holy SHIT!!! one bug though- (in my experience) spawning more than 5 AI traffic cars makes the...
out of curiosity- are we ever going to see more exhaust options or maybe a widebody kit or other performance stuff? as for "bugs" and/or issues:...
just saying "its fairly intensive to run" doesn't explain anything about fps drops under a certain and specific condition, but ok... it runs...
Just posting to say the beam box doesn't stay in place :p
just got the new update installed and I've already encountered a bug :( I saved a modified cup car config for myself and when I reloaded it in,...
what's up with the massive frame drops at the slightest hint of traction loss? Every lock up or slide renders the map unplayable until traction is...
I'm not sure if this was mentioned before, but this wasnt listed in the known bugs- The ABS doesn't seem to work with the race electronics. I...
aw what? no soft/medium/hard tires anymore? i cri
I'm not seeing any noticeable improvements in frame rates, sadly. Maybe 5-ish fps maximum in improvement overall, while I've seen frames as low as...
I love this map, its fucking awesome, but can you please look into optimizing it a bit? It appears to be very performance heavy. For example...
im sure the most recent update improved the track for the better, but why a complete pallate change? It looks so arcad-y and cartoonish compared...