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BeamNG finally looks as goods it should with the help of Reshade ray tracing Before:...
I threw this edit together really quick to work on my VHS styling and Idont think it looks too bad. [ATTACH]
The new lighting update is so beautiful
Sorry for the super late response and you've probably figured it out by now but if not there should be a folder under beaming/bin64/ called...
Oh man I feel for you, but at least is a somewhat stable 15 fps, sometimes the game just craps it's pants sometimes and gets really delayed
:( why not? Time constraints or something? I would gladly help get things working in game but I couldn't be able to get models or convert them
is this still being developed?
Okay so I tested out the beta version of the shader with more or less similar results and smoother framerate [ATTACH] [ATTACH] [ATTACH] [ATTACH]
yea i would kill for that, i hope the shader will be optimized further
I'm pretty sure the tire skid is universal for all vehicles so you probably can change it unless you maybe make a tire mod to go with it. Sbeam...
SSAO is off in game as far as I can remember. Plus the in game SSAO is nowhere near intense enough or high quality so I usually add SSAO from...
[ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] Just a test with barely any tuning but heres a little...