WIP Beta released A New East Coast (v 2.0)

Discussion in 'Terrains, Levels, Maps' started by Mr.Bot, Mar 7, 2019.

?

Should this project continue on?

Poll closed Sep 24, 2021.
  1. Yes!

    404 vote(s)
    96.4%
  2. Meh, no

    15 vote(s)
    3.6%
  1. Mr.Bot

    Mr.Bot
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    ANewEastCoast.png
    =========================

    Hi, name's Mr.Bot! This is a project inspired by The Walking dead, Days Gone and The Last Of Us. I plan on making lore for this map and other props that I plan on
    putting in. Such as torn up quarantine flags, abandoned cars, etc etc. If anyone has suggestions, just reply to the thread.


    Hi again! The basis of this map is supposed to be an abandoned version of East Coast USA, where the state has fallen to nature as humanity has fallen too but with many remaining! .

    Important! This map has a lot of detail, including a lot of plant assets set in clusters.

    People with low end PC's might suffer performance issues.

    Lore page has been fully updated, take a read! 04/14/2024
    https://docs.google.com/document/d/1yleB_leq42Zb7C74ccWEJo3hOKWdqH-n1fsuOfVhGbM/edit


    Here are some development screenshots.
    ========================
    screenshot_2023-12-09_16-59-33.png screenshot_2023-12-09_16-59-48.png screenshot_2023-12-09_16-48-25.png screenshot_2023-12-09_16-46-05.png screenshot_2023-12-09_16-48-07.png screenshot_2023-12-01_16-44-38.png screenshot_2023-12-09_16-48-36.png screenshot_2023-12-09_17-00-01.png screenshot_2023-12-05_16-13-25.png screenshot_2023-12-01_16-42-43.png screenshot_2023-12-09_16-48-45.png screenshot_2023-12-09_16-47-27.png screenshot_2023-12-09_16-46-27.png screenshot_2023-12-01_16-42-51.png screenshot_2023-12-05_16-13-19.png screenshot_2023-12-09_16-48-58.png screenshot_2023-12-09_17-00-08.png screenshot_2023-12-01_16-44-16.png screenshot_2023-12-09_16-49-18.png screenshot_2023-12-09_16-47-38.png screenshot_2023-12-09_16-46-38.png screenshot_2023-12-09_16-47-53.png screenshot_2023-12-09_16-49-26.png screenshot_2023-12-09_16-46-49.png screenshot_2023-12-09_16-52-48.png screenshot_2023-12-09_16-47-04.png screenshot_2023-12-09_16-52-54.png screenshot_2023-12-09_16-53-04.png screenshot_2023-12-09_16-53-19.png screenshot_2023-12-09_16-53-42.png screenshot_2023-12-09_16-53-56.png screenshot_2023-12-09_16-54-02.png screenshot_2023-12-09_16-56-57.png screenshot_2023-12-09_16-57-54.png screenshot_2023-12-09_16-58-16.png screenshot_2023-12-09_16-58-30.png screenshot_2023-12-09_16-58-51.png
    =========================
    Who are helping/lovely beta testers:

    @YeetMan
    @Danny Werewolf
    @Rulixy_x
    @Bentonchiez
    @Bifdro
    @nobeam



    My discord to contact me- Sergio#6322



    Current state of production, Version 1.7.0
    PBR Complete
    Current problems: None
    Videos:)






    2019/prior behind the scenes




    Download Link v2.0

    Google drive- https://drive.google.com/file/d/1IOitl5BM8ydcQV9cbYNXRIsUJcvU-Dpd/view?usp=sharing
    Mega link- https://mega.nz/file/sOlH3a5B#_vzWh7L1X-bOvVRWzLFUOjdHVkwT__SEpSjneMABxQQ

    If you wanna support me, you can donate here :>
    https://www.buymeacoffee.com/Mr.bot

    =========================

    V1.5 update log (12/17/2022)
    Fixed broken roof textures and container textures found in the sawmill and checkpoints.
    Fixed a bunch of other broken textures caused by the 0.27 update.
    Added a new area, "Silver Hill Hospital" and updated the port area.
    General optimization and polishing areas up.

    =========================

    Known Bugs:
    Forgot to remove a couple "No Texture" models from the map
    Silver Hill Hospital garage lights still being turned on.

    =========================

    V1.7 update log (1/07/2023)
    New configs

    Added a new home near the TRF Faction
    Polishing up some areas
    General fixes

    =========================


    V1.8 update log 4/28/2023)
    Check point 1 is now easy access, no longer one way in-one way out

    Polished up Firwood Dam, Silver Hill Hospital/Laboratories, Rocherdale and the watch tower
    New vehicle and general city assets (more to come)
    Expanded Black Cliff Harbor
    Helicopter/plane crash sites
    Expanded the watch tower
    More general fixes
    Little bit more lore

    =========================

    V2.0 update log 12/09/2023)
    Reworked a lot of areas including
    Firwood, Silver Hill Hospital/Laboratories, Rocherdale, Firwood Dam
    and many more areas.
    New vehicles assets and more in general
    Optimized the map somewhat
    More buildings in the backdrop to represent Silver Hill City
    Removed lights in Rocherdale as it was causing too much lag
    Some Christmas decorations placed around the map

    And so much more!

    =========================


    Known bugs:
    LODS of vehicles are white
    Floating brick stack in Black Hill Harbor


    =========================

    Possible rework of the old research facility

    =========================

    My other project in the works.
    https://www.beamng.com/threads/a-new-west-coast.66373/
     
    #1 Mr.Bot, Mar 7, 2019
    Last edited: Apr 15, 2024 at 4:06 AM
    • Like Like x 88
  2. Danny Werewolf

    Danny Werewolf
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    This map is in a really bad state. Doubt I'll like it, way too chaotic for driving around.

    /s

    Can't wait for this map. I'd love this.
     
    • Like Like x 9
    • Agree Agree x 1
  3. Mr.Bot

    Mr.Bot
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    More progress done to the town/neighborhood area, More vines and and plants will be added to the power lines/lamp posts and buildings
    screenshot_2019-03-06_23-20-45.png
    screenshot_2019-03-06_23-21-05.png screenshot_2019-03-06_23-21-14.png
     
    • Like Like x 13
  4. Pengi Wan Kenobi

    Pengi Wan Kenobi
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    Looks really interesting, perfect for the apocalyptic stuff that goes on in the role play group. Nice work!
     
    • Agree Agree x 2
  5. DutchyGamer

    DutchyGamer
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    This would be awesome for roleplaying purposes, like post apocalyptic, warfare or abandoned themes. Looking forward to this!
     
    • Agree Agree x 2
    • Like Like x 1
  6. Crispy06

    Crispy06
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    is it now an abandoned town :eek:
     
  7. Mr.Bot

    Mr.Bot
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    Finished up one of the streets!
    screenshot_2019-03-07_12-50-27.png
    screenshot_2019-03-07_12-50-42.png
    screenshot_2019-03-07_12-50-49.png screenshot_2019-03-07_12-50-58.png
     
    • Like Like x 6
  8. Acrain7

    Acrain7
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    this looks really, really cool! my only advice would be to maybe somehow wear-down the textures on the buildings (if you know how to texture) and mess up the roads a heck of a lot more with very mild vegetation or re-texturing to make them look rather well worn by nature :D
     
    • Agree Agree x 1
  9. Mr.Bot

    Mr.Bot
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    I'm gonna find out how to texture soon tho but now I'm just using the decals I have available to me right now
    zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz.png screenshot_2019-03-07_14-12-17.png screenshot_2019-03-07_14-12-10.png
     
    • Like Like x 5
  10. TarTi

    TarTi
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    It's really looking good :3

    I just have a doubt about changing Z axis and rotate the buildings to make them looking old, changing/modifying the textures will be way more realistic ; but it's already very nice, so, as the 22 others for this nice 100 % yes, yes, you should continue the good work :3

    Good luck :3 And ask if you want some textures, can be doable for me to explain or do some stuff for you ;3

    Ps : vines on the wires, beautiful and post-apo melancholic idea :3
     
    • Agree Agree x 1
    • Informative Informative x 1
  11. Mr.Bot

    Mr.Bot
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    I moved from the city on this one, decided to put on a bridge!
    And ignore the grass piece in the second pic!
    screenshot_2019-03-07_14-45-47.png
    screenshot_2019-03-07_14-47-15.png screenshot_2019-03-07_14-52-37.png
    --- Post updated ---
    Yeah I will change the textures for the buildings soon if I ever figure out how to change/make them and I'm happy you're liking it so far! x3
     
    • Like Like x 3
  12. TarTi

    TarTi
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    It's really chilly to see your screens, I'd love to take a break on your map <3
     
  13. Giraffinator

    Giraffinator
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    I really like how this looks. There aren't a lot of post-apocalyptic maps, and I'd love to see how this turns out.
     
  14. Mr.Bot

    Mr.Bot
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    Hah! Yeah it would be nice but.. make sure you aren't during night!
    --- Post updated ---
    I know right? I guess I'm the only one and it will turn out well! I'm planing to put much time into this since I have a whole week off from school
    --- Post updated ---
    I will soon post a video so y'all could see this map in action!
    screenshot_2019-03-07_17-49-39.png screenshot_2019-03-07_17-56-30.png
     
    • Like Like x 6
  15. TarTi

    TarTi
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    You're not the only one, but I like the level of details you have since you begun from an official map, it looks really realistic. Don't worry about it, if we talk about post apo, I'll have your map in my mind ;3

    The style is completely close to The Walking Dead one, I love it, and no, I won't take a break during the night but more try to never have to go under 30 km/h :p

    Waiting for the video :p
     
  16. Mr.Bot

    Mr.Bot
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    Yeah I put lots of time into these, I have experience since I've been making edits dating back from last August that I can show! (If you want)
     
  17. TarTi

    TarTi
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    Sure, with pleasure :3 I like your screens :p
     
  18. Mr.Bot

    Mr.Bot
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    Here are some! For everyone else to see too
    CarjumpinEastCoast.png screenshot_00189.png screenshot_00038.png screenshot_2018-11-19_21-48-55.png
     
    • Like Like x 8
  19. TarTi

    TarTi
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    Ahah yeaaah still loking nice ! a mix between The Last of Us and The Road, love it !
     
    • Agree Agree x 2
  20. 98crownvic

    98crownvic
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    wen relez?

    Just kidding, really nice work, I hope you’ll see this to completion.
     
    • Like Like x 2
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