Hi there ! Like a lot of people, I had a lot of No Material issues. Now that I'm out of this nightmare, I would like create some new textures, new materials for some objects, but I have a problem : Since the beginning and probably the same for everyone, when I modify the concrete wall of my airport (per example), this will also modify the material of any other building/object will use the same concrete material, which is completely unlogical. Or maybe I don't choose the right thing to do ? I mean, I know a bit how to modify some CSS, just didnt found the line where the .dae file asks for the concrete material to tell it to take my custom texture instead of the regular one, and just for this object. To be more precise, I'm trying to create a clock with the billboards tex and shape, but I cannot make it dynamic or anything without screwing up my old billboards material. So strange that it's not easy as drive to change an object part material without changing it for all the others objects using the same material, and the F4 - Material Editor is weird since you can see that you're well associated to an object, you shouldnt be able to modify something else.. Any help or idea ? ^w^' Thx :3
I looked a bit in some dae files to see where were the lines to change to make an object choose another material, but nope :/
Change name material object and this should help if the problem has not disappeared send me object together with texture.I am try to fix it