I Suggest You Just Get The Ibishu Hopper Mod And Then Drive On The Track's Then You Spawn, Or Use Map Editor.
This is pretty sweet, good work. Heaviest thing I've played around with in Beam yet, gonna be nice having some rolling stock to play with eventually.
Hey BeamDrifter I enjoyed your YouTube Videos and Initial D compilations! Did you stop making videos to work on your mods? I hope you can make more Eurobeat compilations soon!
I love the look of this train, but why did it take so long to download? I can download other 169 MB files just fine. I was even downloading other files with similar size, but this one wanted to take 8 hours. I'm not even exaggerating, it took 8 hours to download. It wasn't my internet because all other connections were fine, even other downloads throughout the day moved at regular speeds.
is the boxcar is going to be released? i just cant not get sick with Zadigma's rolling stock, the goldona is untextured and the tank car is from Russia, making a weird consist make a train of them.
I'm making a multi-track drifting video now. I don't really like making videos because HitFilm (my editing software) is horribly laggy. It's not my computer, it's just HitFilm. I'm not really planning to do any trains right now. I have to do a Ford Fiesta Mk1 mod because it's my final year project. Maybe I'll make a GP9 or a C44-9W in the future.
A C44-9W looks Interessing for a mod, maybe you should name It GDELD F44-9W (Gavril Diesel Eletric Locomotives Division Freight 4400-9 Wide)
can someone help me a little bit for making my first map? i know this is not the correct Forum to do this kind of question, so... i made my own Forum for those who would help me. here's the Link: https://www.beamng.com/threads/first-map-desert-rails.61550/
I have a question: i see in the Boxcar a CP rail livery, is the Boxcar is going to have in-real-life railroads companys?
It will go to the repository but I will also release a real skins pack on the forums. You can see most of the skins I have done in this post: https://www.beamng.com/threads/deve...contributing-post.1575/page-1042#post-1006929.