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Beamng lag spikes freezes etc

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by krusty0921, Mar 29, 2019.

  1. krusty0921

    krusty0921
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    Hi , first post so sorry if something is wrong..
    So i have built myself a pretty budget pc , traded in my old for parts etc but dosent matter
    When i play beamng high40+fps/normal 60/70+fps Regardless of the fact fps is somewhat decent the game will freeze/lag..
    Its like im driving down a road at 60fps and it would like go down to 2fps or so for a split second happens every now and again, im lost at this point not sure what to do read a bit but found no answers

    My specs:
    Mobo:Msi A320M Pro-vh plus
    Cpu: Amd Ryzen 3 1200 @3.6ghz
    Ram: 1x Adata xpg 8gb ddr4 2400mhz
    Gpu: Nvidia gtx750ti 2gb oc

    Everything runs at normal temps and someones going to mention gpu is old or something but that all i have and have to deal with it ,also its not at 100% usage while playing,thanks for any help
    --- Post updated ---
    Edit:not first post havent posted in a while :0
     
  2. Jsap20

    Jsap20
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    If other programs are eating up some of your ram BeamNG may be lacking some. 8GB is good enough but some maps may lag your pc when rendering certain things in the distance which might be straining the cpu or gpu
     
  3. krusty0921

    krusty0921
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    Nothing running in the background while on gridmap ram about 4.5 gb is being used gpu usage is 60-70% and cpu about 50% and still get the occasional freezing
     
  4. webwarrior

    webwarrior
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    Having the same issue. I also noticed that ususally freezes happen in the same places, like game loading part of map or something.

    Ryzen 7 1700, 16 GB RAM, GeForce GTX 1060 3GB, SSD
     
  5. fufsgfen

    fufsgfen
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    That is not way to check CPU usage, there is hardly any software that spreads load evenly across the cores, you need to know per core load and for that task manager etc. are way too slow as in this game load is kind of spikes constantly. HWinfo64 running with 250ms update rate sensors only, see what max/thread shows.

    Check performance tool in game (enable advanced functions and see what spikes there.

    Turn SSAO off (if enabled) and see if still spikes, for some that makes odd glitches.

    Having only 1 stick of relatively slow RAM is not helping your CPU which is fairly slow for this game, with 2GB of VRAM some maps on high graphics can cause odd slowdowns too.

    Usually though split second drop from 60fps would be reading from disk stuff.

    Slow FPS at same spot usually is more of limits of what hardware can do with given conditions, graphics settings etc.
     
  6. krusty0921

    krusty0921
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    No, i checked every core usage ,they were pretty similar, one a bit higher but never above 70-80 might be a ryzen issue since webwarrior has same issue,better specs..
     
  7. fufsgfen

    fufsgfen
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    You checked with task manager, right?

    I have seen one core hitting 100% pretty much, while task manager did show 65%, hence I mentioned it being useless. HWinfo has 100ms fastest pollrate and that is still slow, but also tends to get CPU heavy at such rate. It is kinda odd quick spikes that eat away FPS, however that is usually not those split second hiccups, those happen with me sometimes when SSAO is on, but not without.

    With game running on HDD those hiccups did happen constantly.

    Performance tool inside the game is really good now for diagnosing odd spikes, I would recommend exploring that.

    With gtx750 your Ryzen is not so hugely issue and with optimizations to game, single car should not become an issue, but your memory bandwidth might cause some limitation. I would think that with 2nd memory stick added your system might get some boost to performance overall. Would be odd if that would cause spikes though.
     
  8. krusty0921

    krusty0921
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    I use msi afterburner overlay
     
  9. fufsgfen

    fufsgfen
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    That is about same with default polling rate, but with faster polling rate it can sometimes show bit more useful info, however spikes you are getting I would use ingame performance tool as that is much better for tracking down those.

    For example here is lag spike that is caused by loading from HDD, as you hover over those spikes, they tell bit more. Here as CPU waited data from HDD, Render process took long time to complete, you can see how it is at position of FPS drop, just hit freeze when spike happens and then hover over with mouse and it can give some idea what is happening.
    upload_2019-4-7_21-52-24.png

    If spike is on GPU graph, that usually is something else than loading from disk.

    There always can be some other software that does something, discord, facebook, onedrive, some annoying automated update things, firewalls, antiviruses, which can make some wait situations to happen, but usually such short things are from disk loading.

    For example if from some reason driver or hardware is such that it makes lot of CPU load with disk load, it can show up as spike again.

    With limited computing power smaller and smaller things can affect, browser open at background for example, some web page doing automatic reloads or notifications.

    Changing background images or some software like wallpaper engine can cause surprisingly lot of lag spikes.

    Problem is there is so many possibilities that it is impossible to say what it is and you are only one that knows your system and can eliminate potential causes one by one, until reason for such behavior is found.
     
  10. krusty0921

    krusty0921
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    Also what performance tool? I dont see anything like that
     
  11. fufsgfen

    fufsgfen
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    On menu at left that icon with three bars at bottom of this screenshot ( ok not quite bottom, but above headphone icon, should be easy to find):
    upload_2019-4-7_22-2-47.png

    If you don't have that, then you have to enable advanced functions in options, I think it was in UI options, but it says advanced functions next to checkbox
     
  12. krusty0921

    krusty0921
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    And to eliminate hdd i moved game to the ssd, now noticed some maps(certain bigger ones) one cpu core will occasionally hit 100% but lags usually happen very quickly not enought time to look and see exactly its rarely it would freeze to have enough time to look i to it
    --- Post updated ---
    If this helps i ran the physics benchmark and results are 42.059 mbeams/s and max 5 vehicles
    --- Post updated ---
    Also may i ask how long does it take for maps to load for you ? For example italy
    --- Post updated ---
    If this helps i ran the physics benchmark and results are 42.059 mbeams/s
    Does this help?
     

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  13. fufsgfen

    fufsgfen
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    Ok, with those numbers I would guess turning shadows off would make things much smoother, but it does have high price in visual quality.

    Map loading is not using all cores, it is 1-2 cores most of the time, so loading does take a while, amount of mods can affect loading time a little too, Italy is 1 minutes 20 seconds with graphics on high and all eye candy on, that is 4.3Ghz, it might be bit faster if I would set CPU to 4.8Ghz, but haven't need for that right now.

    With 4.3Ghz I got 290.699Mbeams/s and 20 cars max, 20th car is 161.17%, but what matters to fps is 1 car result, which for me is 51.167mbeams/s because turbo boost goes to somewhere around 5Ghz on good day when starts are aligned properly and all that.

    However cost of your system is something like 800% less and my system is probably not even close to 800% faster, so there is that, with great cost you can get more speed, but it is not that much more really, there is lot of much more cost effective ways to improve performance, like running graphics on normal or less and keeping reflections, ssao and shadows off.

    Check those graphs, you can get good idea from there, just remember that for fps it is mostly 1 car result that matters, running many cars tends to be limited by that even if CPU has many cores (unless you want to run D15 pickups only and on gridmap, there I can have 11 of those while 60fps, but at Italy 5 different kinds of cars is bit hard with 4.3Ghz).
    https://www.beamng.com/threads/ultimate-amd-vs-intel-cpu-battle-has-graphs-and-awards.60389/

    Next summer / Autumn, you can get new AMD models for AM4 socket, something that has good single core performance and 8 threads would be probably most cost efficient good performing CPU for this game.
     
  14. krusty0921

    krusty0921
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    If this helps i ran the physics benchmark and results are 42.059 mbeams/s
    Does this help?
    Heres another bad one ... i have some pc parts lying around incl a msi z370 pro carbon gaminh motherboard but intel prices are very high and dont have the money so will have to fo for a while
    --- Post updated ---
    Aswell as that for example italy takes 5 or more minutes to lad..
     

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    • image.jpg
  15. fufsgfen

    fufsgfen
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    For a budget solution, 8350K i3, it does not run 10 cars of course, but it is pretty much perfect for 1 car and VRM of z370 motherboards is really bad, only top few got somewhat ok VRM, but just horrible in general, I'm running 120mm fan on VRM with Asus ROG, that is kinda sad...
    You have of course possibility to sell motherboard and buy AMD Zen2 CPU in few months, but not sure how good that will be, there is too much hype to know anything for sure.


    That second screen you posted looks like if GPU would be reason of spike, I'm not sure if it could be power issue or thermal throttling issue, or even clock speed changing, those are what come to mind right now.
     
  16. krusty0921

    krusty0921
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    Well thanks a lot for your time and help anyway i have ordered a tube of thermal paste not for gpu but i will put some on gpu and see if it makes a difference, i have ordered a crappy pentium atm for the z370 just to make sure it works ill ser hoe it will go in the future, but graphics card is the main focus for this i think
     
  17. fufsgfen

    fufsgfen
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    Used 1060 might be good option now that people are switching to 1660.
     
  18. krusty0921

    krusty0921
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    Im actually getting an rx480 8gb for near to nothing as its faulty might be able to repair it :)
     
  19. fufsgfen

    fufsgfen
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    Those get black strikes all over the screen, so you need to play grass disabled, but if fault is something like that, it is kinda easy to fix. Some AMD cards also were okay with small underclocking, but I would not pay more than 5 dollars from such.

    Hopefully it is something simple like that to fix, almost free is always nice to have and that card has somewhat ok performance, just need bit of wattage from PSU.
     
  20. krusty0921

    krusty0921
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    Yeah its close enough to 5 dollars just euro here , i have a corsair rm650x ready to put in just didnt have a need to do that just yet , problem with it is it wokrs but out of nowhere screen would like glitch or go black , ill make an attempt to reflow ot if dosent work ill just throw it up on ebay ,should sell for a good bit
     
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