I would like to share some ideas for the future of BeamNG.drive, My first idea is battery on/off, I think that this would be a really good implement to the ignition system, How I'd think it would work, is if that you pressed the engine start/stop key without applying the brake, the dashboard lights would light up, and the gauges would move to the correct position, and once the car would start, all the lights would go away, Also, to start the car, you'd press down the brake and then press the engine start/stop button, Also, when you turn the engine off, all the gauges go to the lowest position. Second idea is a ignition chime, This is probably self explanatory, When you start the car, a chime would play, also you could probably make it where you can disable it. Third and last idea, Battery drainage, This goes along with my first idea, (Ex: If you leave the battery on for too long, you can't start the engine) This could go great with alternator damage, which could be caused by crashing in the front end or wherever the location of the alternator is, Kinda like radiator damage except instead of just usually keep turning the engine off/on to keep the engine from overheating, there's no way to keep the battery from going dead. And, Yeah, that's basically all the ideas I have for now. Maybe one of these will get implemented into the game? I don't know. Anyways, Those are my ideas for BeamNG.drive.
Yes, someone finally mentioned these! Every single thing you said would make the cars feel even more real than they already do.